Package com.esri.arcgisruntime.raster
Class HillshadeRenderer
- java.lang.Object
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- com.esri.arcgisruntime.raster.RasterRenderer
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- com.esri.arcgisruntime.raster.HillshadeRenderer
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- Direct Known Subclasses:
BlendRenderer
public class HillshadeRenderer extends RasterRenderer
Renderer that uses a hillshade. A hillshade is a grayscale 3D representation of the surface, with the light's relative position taken into account for shading the image.The altitude and azimuth properties specify the light's position.
- Since:
- 100.0.0
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Constructor Summary
Constructors Constructor Description HillshadeRenderer(double altitude, double azimuth, double zFactor)
Creates a HillshadeRenderer with specified values and following defaults.HillshadeRenderer(double altitude, double azimuth, double zFactor, SlopeType slopeType, double pixelSizeFactor, double pixelSizePower, int outputBitDepth)
Creates a HillshadeRenderer with specified values.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description double
getAltitude()
Gets the light's angle of elevation above the horizon, in degreesdouble
getAzimuth()
Gets the light's relative angle along the horizon, in degrees; measured clockwise, 0 is northint
getOutputBitDepth()
Gets the output bit depth.double
getPixelSizeFactor()
Gets the pixel size factor to account altitude changes as the viewer zooms.double
getPixelSizePower()
Gets the pixel size power to account altitude changes as the viewer zooms.SlopeType
getSlopeType()
Gets the slope type.double
getZFactor()
Gets the factor to convert z units to x,y.
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Constructor Detail
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HillshadeRenderer
public HillshadeRenderer(double altitude, double azimuth, double zFactor)
Creates a HillshadeRenderer with specified values and following defaults.- Slope type - none
- Pixel size factor - 1
- Pixel size power - 1
- Output bit depth - 8
- Parameters:
altitude
- light's angle of elevation above the horizon, in degreesazimuth
- light's relative angle along the horizon, in degrees; measured clockwise, 0 is northzFactor
- factor to convert z unit to x,y units- Since:
- 100.0.0
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HillshadeRenderer
public HillshadeRenderer(double altitude, double azimuth, double zFactor, SlopeType slopeType, double pixelSizeFactor, double pixelSizePower, int outputBitDepth)
Creates a HillshadeRenderer with specified values.- Parameters:
altitude
- light's angle of elevation above the horizon, in degreesazimuth
- light's relative angle along the horizon, in degrees; measured clockwise, 0 is northzFactor
- factor to convert z unit to x,y unitsslopeType
- slope typepixelSizeFactor
- pixel size factor to account altitude changes as the viewer zoomspixelSizePower
- pixel size power to account altitude changes as the viewer zoomsoutputBitDepth
- output bit depth- Throws:
java.lang.IllegalArgumentException
- if slopeType is null- Since:
- 100.0.0
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Method Detail
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getAltitude
public double getAltitude()
Gets the light's angle of elevation above the horizon, in degrees- Returns:
- the altitude angle of the light source, default is 45
- Since:
- 100.0.0
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getAzimuth
public double getAzimuth()
Gets the light's relative angle along the horizon, in degrees; measured clockwise, 0 is north- Returns:
- the azimuth the azimuth of the light source, default is 315
- Since:
- 100.0.0
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getZFactor
public double getZFactor()
Gets the factor to convert z units to x,y.- Returns:
- the factor to convert z units to x,y; default is 1
- Since:
- 100.0.0
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getSlopeType
public SlopeType getSlopeType()
Gets the slope type.- Returns:
- the slope type, default is
SlopeType.NONE
- Since:
- 100.0.0
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getPixelSizeFactor
public double getPixelSizeFactor()
Gets the pixel size factor to account altitude changes as the viewer zooms.- Returns:
- the pixel size factor to account altitude changes as the viewer zooms, default is 1
- Since:
- 100.0.0
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getPixelSizePower
public double getPixelSizePower()
Gets the pixel size power to account altitude changes as the viewer zooms.- Returns:
- the pixel size power to account altitude changes as the viewer zooms, default is 1
- Since:
- 100.0.0
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getOutputBitDepth
public int getOutputBitDepth()
Gets the output bit depth.- Returns:
- the output bit depth, default is 8
- Since:
- 100.0.0
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