PointClass

A two dimensional point, optionally with measure, height, and ID attributes.

Supported Platforms

Windows, Solaris, Linux

Extended Error Information

Use the ISupportErrorInfo method InterfaceSupportsErrorInfo to determine if the object supports extended error information. If the object supports extended error info, VC++ developers should use the OLE/COM IErrorInfo interface to access the ErrorInfo object. Visual Basic developers should use the global error object Err to retrieve this extended error information.

Interfaces

Interfaces Description
IClone (esriSystem) Provides access to members that control cloning of objects.
IConstructPoint Provides access to members that construct a point using other geometries and measures.
IConstructPoint2 Provides access to additional point construction methods.
IConversionMGRS Provides access to members that allow the use of MGRS.
IConversionNotation Provides access to functions that convert to and from various geographic string notations.
IGeodeticMeasurement Provides access to members that perform measurements along geodetic lines between two points
IGeometry Provides access to members that describe properties and behavior of all geometric objects.
IGeometry2 Provides access to members that extend the IGeometry interface with a more sophisticated projection method.
IGeometry3 Provides rapid access to a geometry's extent in the x-y plane.
IGeometry4 Provides access to methods that indicate if a geometry has been changed (edited, projected, etc).
IGeometry5 Provides access to members that extend the IGeometry interface with a more sophisticated projection method.
IHitTest Provides access to members that locate a part of a geometry closest to a point.
IHitTest3D Provides access to members that locate a part of a geometry closest to a point.
IMAware Indicator interface that identifies geometric objects that can have persistent M values attached to their vertices.
IMSnap Provides access to a method that snaps ms of the geometry to the precision of the spatial reference associated with the geometry.
IPersist (esriSystem)
IPersistStream (esriSystem)
IPoint Provides access to members that define two dimensional points.
IPointIDAware Indicator interface that identifies geometries that can have persistent point ID values attached to coordinates.
IProximityOperator Provides access to members that find the 2D distance between two geometries.
IProximityOperator3D Provides access to members that find the 3D distance between two geometries with Zs.
IRelationalOperator Provides access to members that determine if a certain spatial relationship exists between two geometries.
IRelationalOperator2 Additional relational functions.
IRelationalOperator3D Provides access to members that determine if a certain spatial relationship exists between two geometries with Zs.
IRelationalOperator3D2 Provides access to members that determine if a certain spatial relationship exists between two geometries with Zs.
ISupportErrorInfo (esriSystem)
ITopologicalOperator Provides access to members for constructing new geometries based upon topological relationships between existing geometries.
ITopologicalOperator6 .
ITransform2D Provides access to methods for transforming geometries using either specific parameters or arbitrary transformation objects (affine transformations, geographic transformations, etc.).
ITransform3D Provides access to methods for transforming 3D geometries using either specific parameters or arbitrary transformation objects.
IXMLSerialize (esriSystem) Provides access to members that XML serialize and deserialize an object to/from XML.
IZAware Indicator interface that identifies geometries that can have persistent Z values attached to their vertices.
public static IGeometry GetPointGeometry()

          {

              const double Min = -10;

              const double Max = 10;

  

              Random random = new Random();

  

              double x = Min + (Max - Min) * random.NextDouble();

              double y = Min + (Max - Min) * random.NextDouble();

              double z = Min + (Max - Min) * random.NextDouble();

  

              IPoint  point = ConstructPoint3D(x, y, z);

  

              MakeZAware(point as IGeometry);

  

              return point as IGeometry;

          }

  

           private  static  IPoint  ConstructPoint3D(double  x,  double  y,  double  z)

          {

               IPoint  point = ConstructPoint2D(x, y);

              point.Z = z;

 

              return  point;

          }

 

 



           private  static  IPoint  ConstructPoint2D(double  x,  double  y)

          {

               IPoint  point =  new  PointClass();

              point.PutCoords(x, y);

  

               return  point;

         }

          private static void MakeZAware(IGeometry geometry)

          {

              IZAware zAware = geometry as IZAware;

              zAware.ZAware = true;

          }

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