27 #import <Foundation/Foundation.h>
28 #import <ArcGIS/AGSLabelExpression.h>
48 #pragma mark initializers
66 - (instancetype)initWithArcadeString:(NSString *)arcadeString;
72 + (instancetype)arcadeLabelExpressionWithArcadeString:(NSString *)arcadeString;
84 + (instancetype)arcadeLabelExpressionWithArcadeExpression:(
AGSArcadeExpression *)arcadeExpression;
87 #pragma mark properties
An Arcade expression object, containing an expression, a name, a return type and a title.
Definition: AGSArcadeExpression.h:53
An expression script using the Arcade language. The Arcade label expression property must contain a s...
Definition: AGSArcadeLabelExpression.h:46
instancetype arcadeLabelExpression()
Abstract base class for the different types of expressions that can be used to create label text....
Definition: AGSLabelExpression.h:40