27 #import <Foundation/Foundation.h>
28 #import <ArcGIS/AGSObject.h>
45 #pragma mark initializers
50 #pragma mark properties
67 @property (nonatomic, copy, readonly) NSString *
levelID;
72 @property (nonatomic, assign, readonly) NSInteger
levelNumber;
77 @property (nonatomic, copy, readonly) NSString *
longName;
82 @property (nonatomic, copy, readonly) NSString *
shortName;
97 @property (nonatomic, assign, readwrite, getter=isVisible) BOOL
visible;
A facility that contains one or more levels for a floor-aware map or scene.
Definition: AGSFloorFacility.h:45
A floor level within a facility for a floor-aware map or scene.
Definition: AGSFloorLevel.h:43
AGSFloorFacility * facility
Definition: AGSFloorLevel.h:57
AGSGeometry * geometry
Definition: AGSFloorLevel.h:62
NSInteger verticalOrder
Definition: AGSFloorLevel.h:89
NSString * shortName
Definition: AGSFloorLevel.h:82
NSInteger levelNumber
Definition: AGSFloorLevel.h:72
NSString * longName
Definition: AGSFloorLevel.h:77
BOOL visible
Definition: AGSFloorLevel.h:97
NSString * levelID
Definition: AGSFloorLevel.h:67
Base class for all classes that represent geometric shapes.
Definition: AGSGeometry.h:121
Definition: AGSObject.h:28