Add graphics with symbols

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Use a symbol style to display a graphic on a graphics overlay.

Image for Add graphics with symbols

Use case

Allows you to customize a graphic by assigning a unique symbol. For example, you may wish to display individual graphics for different landmarks across a region, and to style each one with a unique symbol.

How to use the sample

Pan and zoom around the map. Observe the graphics on the map.

How it works

  1. Create an AGSGraphicsOverlay and add it to the AGSMapView.
  2. Create an AGSSymbol such as AGSSimpleMarkerSymbol, AGSSimpleLineSymbol or AGSSimpleFillSymbol.
  3. Create an AGSGraphic, specifying an AGSGeometry and an AGSSymbol.
  4. Add the AGSGraphic to the AGSGraphicsOverlay.

Relevant API

  • AGSGeometry
  • AGSGraphic
  • AGSGraphicsOverlay
  • AGSSimpleFillSymbol
  • AGSSimpleLineSymbol
  • AGSSimpleMarkerSymbol

Additional information

To set a symbol style across a number of graphics (e.g. showing trees as graphics sharing a symbol in a park), see the "Add graphics with renderer" sample.

Tags

display, fill, graphics, line, marker, overlay, point, symbol

Sample Code

GraphicsWithSymbolsViewController.swift
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// Copyright 2016 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

import UIKit
import ArcGIS

class GraphicsWithSymbolsViewController: UIViewController {
    @IBOutlet private var mapView: AGSMapView!

    private var graphicsOverlay: AGSGraphicsOverlay!

    override func viewDidLoad() {
        super.viewDidLoad()

        // add the source code button item to the right of navigation bar
        (self.navigationItem.rightBarButtonItem as! SourceCodeBarButtonItem).filenames = ["GraphicsWithSymbolsViewController"]

        // assign the map to the map view
        mapView.map = AGSMap(basemapStyle: .arcGISOceans)
        mapView.setViewpoint(AGSViewpoint(latitude: 56.075844, longitude: -2.681572, scale: 288895.277144))

        let graphicsOverlay = AGSGraphicsOverlay()
        mapView.graphicsOverlays.add(graphicsOverlay)

        // add some buoy positions to the graphics overlay
        addBuoyPoints(to: graphicsOverlay)
        // add boat trip polyline to graphics overlay
        addBoatTrip(to: graphicsOverlay)
        // add nesting ground polygon to graphics overlay
        addNestingGround(to: graphicsOverlay)
        // add text symbols and points to graphics overlay
        addText(to: graphicsOverlay)
    }

    private func addBuoyPoints(to graphicsOverlay: AGSGraphicsOverlay) {
        // define the buoy locations
        let buoy1Loc = AGSPoint(x: -2.712642647560347, y: 56.062812566811544, spatialReference: .wgs84())
        let buoy2Loc = AGSPoint(x: -2.6908416959572303, y: 56.06444173689877, spatialReference: .wgs84())
        let buoy3Loc = AGSPoint(x: -2.6697273884990937, y: 56.064250073402874, spatialReference: .wgs84())
        let buoy4Loc = AGSPoint(x: -2.6395150461199726, y: 56.06127916736989, spatialReference: .wgs84())

        // create a marker symbol
        let buoyMarker = AGSSimpleMarkerSymbol(style: .circle, color: .red, size: 10)

        // create graphics
        let buoyGraphic1 = AGSGraphic(geometry: buoy1Loc, symbol: buoyMarker, attributes: nil)
        let buoyGraphic2 = AGSGraphic(geometry: buoy2Loc, symbol: buoyMarker, attributes: nil)
        let buoyGraphic3 = AGSGraphic(geometry: buoy3Loc, symbol: buoyMarker, attributes: nil)
        let buoyGraphic4 = AGSGraphic(geometry: buoy4Loc, symbol: buoyMarker, attributes: nil)

        // add the graphics to the graphics overlay
        graphicsOverlay.graphics.addObjects(from: [buoyGraphic1, buoyGraphic2, buoyGraphic3, buoyGraphic4])
    }

    private func addText(to graphicsOverlay: AGSGraphicsOverlay) {
        let bassLocation = AGSPoint(x: -2.640631, y: 56.078083, spatialReference: .wgs84())
        let craigleithLocation = AGSPoint(x: -2.720324, y: 56.073569, spatialReference: .wgs84())

        // create text symbols
        let bassRockSymbol = AGSTextSymbol(text: "Bass Rock", color: UIColor(red: 0, green: 0, blue: 230 / 255.0, alpha: 1), size: 10, horizontalAlignment: AGSHorizontalAlignment.left, verticalAlignment: AGSVerticalAlignment.bottom)

        let craigleithSymbol = AGSTextSymbol(text: "Craigleith", color: UIColor(red: 0, green: 0, blue: 230 / 255.0, alpha: 1), size: 10, horizontalAlignment: AGSHorizontalAlignment.right, verticalAlignment: AGSVerticalAlignment.top)

        // define a graphic from the geometry and symbol
        let bassRockGraphic = AGSGraphic(geometry: bassLocation, symbol: bassRockSymbol, attributes: nil)
        let  craigleithGraphic = AGSGraphic(geometry: craigleithLocation, symbol: craigleithSymbol, attributes: nil)

        // add the text to the graphics overlay
        graphicsOverlay.graphics.add(bassRockGraphic)
        graphicsOverlay.graphics.add(craigleithGraphic)
    }

    private func addBoatTrip(to graphicsOverlay: AGSGraphicsOverlay) {
        // boat trip geometry
        let boatRoute = boatTripGeometry

        // define a line symbol
        let lineSymbol = AGSSimpleLineSymbol(
            style: .dash,
            color: UIColor(red: 0.5, green: 0, blue: 0.5, alpha: 1),
            width: 4)

        // create the graphic
        let boatTripGraphic = AGSGraphic(geometry: boatRoute, symbol: lineSymbol, attributes: nil)

        // add to the graphics overlay
        graphicsOverlay.graphics.add(boatTripGraphic)
    }

    private func addNestingGround(to graphicsOverlay: AGSGraphicsOverlay) {
        // nesting ground geometry
        let nestingGround = nestingGroundGeometry

        // define the fill symbol and outline
        let outlineSymbol = AGSSimpleLineSymbol(
            style: .dash,
            color: UIColor(red: 0, green: 0, blue: 0.5, alpha: 1),
            width: 1)
        let fillSymbol = AGSSimpleFillSymbol(
            style: .diagonalCross,
            color: UIColor(red: 0, green: 80 / 255.0, blue: 0, alpha: 1),
            outline: outlineSymbol)

        // nesting graphic
        let nestingGraphic = AGSGraphic(geometry: nestingGround, symbol: fillSymbol, attributes: nil)

        // add to graphics overlay
        graphicsOverlay.graphics.add(nestingGraphic)
    }

    private let boatTripGeometry: AGSPolyline = {
        // create a polyline
        let boatRoute = AGSPolylineBuilder(spatialReference: .wgs84())

        // add positions to the point collection
        boatRoute.addPointWith(x: -2.7184791227926772, y: 56.06147084563517)
        boatRoute.addPointWith(x: -2.7196807500463924, y: 56.06147084563517)
        boatRoute.addPointWith(x: -2.722084004553823, y: 56.062141712059706)
        boatRoute.addPointWith(x: -2.726375530459948, y: 56.06386674355254)
        boatRoute.addPointWith(x: -2.726890513568683, y: 56.0660708381432)
        boatRoute.addPointWith(x: -2.7270621746049275, y: 56.06779569383808)
        boatRoute.addPointWith(x: -2.7255172252787228, y: 56.068753913653914)
        boatRoute.addPointWith(x: -2.723113970771293, y: 56.069424653352335)
        boatRoute.addPointWith(x: -2.719165766937657, y: 56.07028701581465)
        boatRoute.addPointWith(x: -2.713672613777817, y: 56.070574465681325)
        boatRoute.addPointWith(x: -2.7093810878716917, y: 56.07095772883556)
        boatRoute.addPointWith(x: -2.7044029178205866, y: 56.07153261642126)
        boatRoute.addPointWith(x: -2.698223120515766, y: 56.072394931722265)
        boatRoute.addPointWith(x: -2.6923866452834355, y: 56.07325722773041)
        boatRoute.addPointWith(x: -2.68672183108735, y: 56.07335303720707)
        boatRoute.addPointWith(x: -2.6812286779275096, y: 56.07354465544585)
        boatRoute.addPointWith(x: -2.6764221689126497, y: 56.074215311778964)
        boatRoute.addPointWith(x: -2.6698990495353394, y: 56.07488595644139)
        boatRoute.addPointWith(x: -2.6647492184479886, y: 56.075748196715914)
        boatRoute.addPointWith(x: -2.659427726324393, y: 56.076131408423215)
        boatRoute.addPointWith(x: -2.654792878345778, y: 56.07622721075461)
        boatRoute.addPointWith(x: -2.651359657620878, y: 56.076514616319784)
        boatRoute.addPointWith(x: -2.6477547758597324, y: 56.07708942101955)
        boatRoute.addPointWith(x: -2.6450081992798125, y: 56.07814320736718)
        boatRoute.addPointWith(x: -2.6432915889173625, y: 56.08025069360931)
        boatRoute.addPointWith(x: -2.638656740938747, y: 56.08044227755186)
        boatRoute.addPointWith(x: -2.636940130576297, y: 56.078813783674946)
        boatRoute.addPointWith(x: -2.636425147467562, y: 56.07728102068079)
        boatRoute.addPointWith(x: -2.637798435757522, y: 56.076610417698504)
        boatRoute.addPointWith(x: -2.638656740938747, y: 56.07507756705851)
        boatRoute.addPointWith(x: -2.641231656482422, y: 56.07479015077557)
        boatRoute.addPointWith(x: -2.6427766058086277, y: 56.075748196715914)
        boatRoute.addPointWith(x: -2.6456948434247924, y: 56.07546078543464)
        boatRoute.addPointWith(x: -2.647239792750997, y: 56.074598538729404)
        boatRoute.addPointWith(x: -2.6492997251859376, y: 56.072682365868616)
        boatRoute.addPointWith(x: -2.6530762679833284, y: 56.0718200569986)
        boatRoute.addPointWith(x: -2.655479522490758, y: 56.070861913404286)
        boatRoute.addPointWith(x: -2.6587410821794135, y: 56.07047864929729)
        boatRoute.addPointWith(x: -2.6633759301580286, y: 56.07028701581465)
        boatRoute.addPointWith(x: -2.666637489846684, y: 56.07009538137926)
        boatRoute.addPointWith(x: -2.670070710571584, y: 56.06990374599109)
        boatRoute.addPointWith(x: -2.6741905754414645, y: 56.069137194910745)
        boatRoute.addPointWith(x: -2.678310440311345, y: 56.06808316228391)
        boatRoute.addPointWith(x: -2.682086983108735, y: 56.06789151689155)
        boatRoute.addPointWith(x: -2.6868934921235956, y: 56.06760404701653)
        boatRoute.addPointWith(x: -2.6911850180297208, y: 56.06722075051504)
        boatRoute.addPointWith(x: -2.695133221863356, y: 56.06702910083509)
        boatRoute.addPointWith(x: -2.698223120515766, y: 56.066837450202335)
        boatRoute.addPointWith(x: -2.7016563412406667, y: 56.06645414607839)
        boatRoute.addPointWith(x: -2.7061195281830366, y: 56.0660708381432)
        boatRoute.addPointWith(x: -2.7100677320166717, y: 56.065591697864576)
        boatRoute.addPointWith(x: -2.713329291705327, y: 56.06520838135397)
        boatRoute.addPointWith(x: -2.7167625124302273, y: 56.06453756828941)
        boatRoute.addPointWith(x: -2.718307461756433, y: 56.06348340989081)
        boatRoute.addPointWith(x: -2.719165766937657, y: 56.062812566811544)
        boatRoute.addPointWith(x: -2.7198524110826376, y: 56.06204587471371)
        boatRoute.addPointWith(x: -2.719165766937657, y: 56.06166252294756)
        boatRoute.addPointWith(x: -2.718307461756433, y: 56.06147084563517)

        return boatRoute.toGeometry()
    }()

    private let nestingGroundGeometry: AGSPolygon = {
        // create a polygon
        let nestingGround = AGSPolygonBuilder(spatialReference: .wgs84())

        // add points to the point collection
        nestingGround.addPointWith(x: -2.643077012566659, y: 56.077125346044475)
        nestingGround.addPointWith(x: -2.6428195210159444, y: 56.07717324600376)
        nestingGround.addPointWith(x: -2.6425405718360033, y: 56.07774804087097)
        nestingGround.addPointWith(x: -2.6427122328698127, y: 56.077927662508635)
        nestingGround.addPointWith(x: -2.642454741319098, y: 56.07829887790651)
        nestingGround.addPointWith(x: -2.641853927700763, y: 56.078526395253725)
        nestingGround.addPointWith(x: -2.6409741649024867, y: 56.078801809192434)
        nestingGround.addPointWith(x: -2.6399871139580795, y: 56.07881378366685)
        nestingGround.addPointWith(x: -2.6394077579689705, y: 56.07908919555142)
        nestingGround.addPointWith(x: -2.638764029092183, y: 56.07917301616904)
        nestingGround.addPointWith(x: -2.638485079912242, y: 56.07896945149566)
        nestingGround.addPointWith(x: -2.638570910429147, y: 56.078203080726844)
        nestingGround.addPointWith(x: -2.63878548672141, y: 56.077568418396)
        nestingGround.addPointWith(x: -2.6391931816767085, y: 56.077197195961084)
        nestingGround.addPointWith(x: -2.6399441986996273, y: 56.07675411934114)
        nestingGround.addPointWith(x: -2.6406523004640934, y: 56.076730169108444)
        nestingGround.addPointWith(x: -2.6406737580933193, y: 56.07632301287509)
        nestingGround.addPointWith(x: -2.6401802326211157, y: 56.075999679860494)
        nestingGround.addPointWith(x: -2.6402446055087943, y: 56.075844000034046)
        nestingGround.addPointWith(x: -2.640416266542604, y: 56.07578412301025)
        nestingGround.addPointWith(x: -2.6408883343855822, y: 56.075808073830935)
        nestingGround.addPointWith(x: -2.6417680971838577, y: 56.076239186057734)
        nestingGround.addPointWith(x: -2.642197249768383, y: 56.076251161328514)
        nestingGround.addPointWith(x: -2.6428409786451708, y: 56.07661041772168)
        nestingGround.addPointWith(x: -2.643077012566659, y: 56.077125346044475)

        return nestingGround.toGeometry()
    }()
}

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