Set the terrain surface with elevation described by a raster file.
Use case
In a scene view, the terrain surface is what the basemap, operational layers, and graphics are draped onto. For example, when viewing a scene in a mountainous region, applying a terrain surface to the scene will help in recognizing the slopes, valleys, and elevated areas.
How to use the sample
When opened, this sample displays a scene that was rendered using a local raster file. Pan and zoom to explore the scene and observe how the terrain surface allows visualizing elevation differences.
How it works
- Create an
AGSScene
and add it to aAGSSceneView
. - Create a
AGSRasterElevationSource
with an array of raster file URLs. - Add this source to the scene's base surface.
Relevant API
- AGSRasterElevationSource
- AGSSurface
Offline data
This sample uses the MontereyElevation raster. It is downloaded from ArcGIS Online automatically.
About the data
This raster data comes from Monterey, California.
Additional information
Supported raster formats include:
- ASRP/USRP
- CIB1, 5, 10
- DTED0, 1, 2
- GeoTIFF
- HFA
- HRE
- IMG
- JPEG
- JPEG 2000
- NITF
- PNG
- RPF
- SRTM1, 2
Tags
3D, elevation, raster, surface
Sample Code
// Copyright 2019 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import UIKit
import ArcGIS
class CreateTerrainSurfaceFromLocalRasterViewController: UIViewController {
@IBOutlet weak var sceneView: AGSSceneView! {
didSet {
// Initialize a scene.
sceneView.scene = makeScene()
// Set scene's viewpoint.
let camera = AGSCamera(latitude: 36.525, longitude: -121.80, altitude: 300.0, heading: 180, pitch: 80, roll: 0)
sceneView.setViewpointCamera(camera)
}
}
func makeScene() -> AGSScene {
let scene = AGSScene(basemapStyle: .arcGISImagery)
let surface = AGSSurface()
// Create raster elevation source.
let rasterURL = Bundle.main.url(forResource: "MontereyElevation", withExtension: "dt2")!
let rasterElevationSource = AGSRasterElevationSource(fileURLs: [rasterURL])
// Add a raster source to the surface.
surface.elevationSources.append(rasterElevationSource)
scene.baseSurface = surface
return scene
}
override func viewDidLoad() {
super.viewDidLoad()
// Add the source code button item to the right of navigation bar.
(self.navigationItem.rightBarButtonItem as! SourceCodeBarButtonItem).filenames = ["CreateTerrainSurfaceFromLocalRasterViewController"]
}
}