Class ArcadeEvaluator
- java.lang.Object
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- com.esri.arcgisruntime.arcade.ArcadeEvaluator
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- All Implemented Interfaces:
Loadable
public class ArcadeEvaluator extends Object implements Loadable
This object allows you to evaluate anArcadeExpression
under a givenArcadeProfile
.This Object allows you to set up, execute and query information about an Arcade script. For more general information on Arcade and its usages we refer you to the Arcade online documentation. To construct the ArcadeEvaluator object you need to supply an
ArcadeExpression
along with anArcadeProfile
. ArcadeExpression is an object that contains the Arcade script plus some additional metadata whileArcadeProfile
specifies availability of profile variables and limits what functions are available. The basic workflow is:- Construct an ArcadeEvaluator object using
ArcadeExpression
andArcadeProfile
. - Query information about a script.
- Insert the required profile values into a dictionary.
- Call ArcadeEvaluator.evaluateAsync.
- Use the returned
ArcadeEvaluationResult
.
- Which profile variables are accessed by the script.
- Which attributes are used by a particular profile variable.
- If the script is considered stable.
getProfileVariablesUsed()
returns an array of the names of the profile variables used in the current script. Possible uses include:- Informing dependency analysis to determine which scripts need to run when a value of a profile variable changes.
- Minimizing expensive calculation of unneeded profile variables.
getAttributesAsync(String, FeatureTable)
lets you dig deeper to determine which attributes are required on a specific profile variable. If you are querying a subset of attributes when querying a feature, use this information to ensure the profile variable will have the attributes it requires.isStable()
property indicates if the given script will return the same value for an identical set of profile variables. For this to be true a script must avoid using unstable builtin functions such as now() or random().ArcadeEvaluator.isStable()
can be combined with the knowledge of the used profile variables to construct caches of results. This lets you avoid running scripts when repeated calls with the same profiles variables will not alter the evaluation result.- Since:
- 100.14.0
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Constructor Summary
Constructors Constructor Description ArcadeEvaluator(ArcadeExpression expression, ArcadeProfile profile)
Creates an ArcadeEvaluator object.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addDoneLoadingListener(Runnable runner)
Adds a listener to the loadable resource that is invoked when loading has completed.void
addLoadStatusChangedListener(LoadStatusChangedListener listener)
Adds aLoadStatusChangedListener
to the loadable resource that is invoked whenever the load status changes.void
cancelLoad()
Cancels loading metadata for the object.ListenableFuture<ArcadeEvaluationResult>
evaluateAsync(Map<String,Object> profileVariables)
Evaluate the script using the supplied profile variables.ListenableFuture<List<String>>
getAttributesAsync(String variableName, FeatureTable attributeNameSource)
Return an array of attributes used in the script for a given profile variable.ListenableFuture<List<String>>
getAttributesAsync(String variableName, GeoElement attributeNameSource)
Return an array of attributes used in the script for a given profile variable.ArcadeExpression
getExpression()
Gets the Arcade expression of the Arcade evaluator.ArcGISRuntimeException
getLoadError()
Returns the most recent error that was encountered when the loadable resource transitioned to theLoadStatus.FAILED_TO_LOAD
state, either due to calling theLoadable.loadAsync()
orLoadable.retryLoadAsync()
method.LoadStatus
getLoadStatus()
Returns theLoadStatus
of the loadable resource.ArcadeProfile
getProfile()
Gets the Arcade profile under which the script should evaluate.List<String>
getProfileVariablesUsed()
Gets an array of strings containing the names of all profile variables used in the script.boolean
isStable()
Returns whether a script is considered stable.void
loadAsync()
Loads the metadata of the loadable resource asynchronously.boolean
removeDoneLoadingListener(Runnable runner)
Removes a done loading listener from the loadable resource.boolean
removeLoadStatusChangedListener(LoadStatusChangedListener listener)
Removes aLoadStatusChangedListener
from the loadable resource.void
retryLoadAsync()
Loads or retries loading metadata for the object asynchronously.
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Constructor Detail
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ArcadeEvaluator
public ArcadeEvaluator(ArcadeExpression expression, ArcadeProfile profile)
Creates an ArcadeEvaluator object.- Parameters:
expression
- arcade expression you want to evaluateprofile
- theArcadeProfile
context the expression should be evaluated under- Throws:
IllegalArgumentException
- if expression is nullIllegalArgumentException
- if profile is null- Since:
- 100.14.0
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Method Detail
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getExpression
public ArcadeExpression getExpression()
Gets the Arcade expression of the Arcade evaluator.- Returns:
- the Arcade expression of the Arcade evaluator
- Since:
- 100.14.0
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getProfileVariablesUsed
public List<String> getProfileVariablesUsed()
Gets an array of strings containing the names of all profile variables used in the script.- Returns:
- an array of strings containing the names of all profile variables used in the script
- Since:
- 100.14.0
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isStable
public boolean isStable()
Returns whether a script is considered stable.A script is considered stable if the script will return the same result given the same inputs. There are certain functions listed below that will return different values on each evaluation. Use of these functions means the script is not considered stable. Arcade functions that stop a script being considered stable:
- Now.
- Today.
- TimeStamp.
- Random.
- Guid.
- NextSequence.
- Returns:
- returns whether a script is considered stable
- Since:
- 100.14.0
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getProfile
public ArcadeProfile getProfile()
Gets the Arcade profile under which the script should evaluate.- Returns:
- the Arcade profile under which the script should evaluate
- Since:
- 100.14.0
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evaluateAsync
public ListenableFuture<ArcadeEvaluationResult> evaluateAsync(Map<String,Object> profileVariables)
Evaluate the script using the supplied profile variables.Each entry of the profileVariables dictionary is placed into the interpreter as a value accessible throughout the script. The name and type of these should comply with the profile the Arcade evaluator has been constructed with. Values are not persisted across evaluations, meaning all required profile variables must be supplied with each evaluation. Each value of a key/value pair in the dictionary is converted to a type understood by the interpreter. Values in the dictionary can be any of the following runtime types:
-
String
. - Numbers, integer and floating point types of various sizes. Arcade uses doubles for all internal calculations.
- Boolean.
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Calendar
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Geometry
. -
GeoElement
(or anything derived from it such asFeature
,EncFeature
). -
FeatureTable
. -
Map
, String to supported type. -
Geodatabase
. -
GeoModel
(or anything derived from it such asArcGISMap
orArcGISScene
). -
LocationDataSource.Location
.
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GeoElement
types are converted to Arcade Feature type. -
Location
is converted to an Arcade Feature type. -
FeatureTable
types are converted to Arcade FeatureSet type. -
Geodatabase
is converted to Arcade FeatureSetCollection type. -
ServiceGeodatabase
is converted to Arcade FeatureSetCollection type. -
GeoModel
is converted to Arcade FeatureSetCollection type.
- Parameters:
profileVariables
- the profile variables for the script as key/value pairs- Returns:
- the task object representing the asynchronous evaluation of an Arcade
script. The value of the task result is an
ArcadeEvaluationResult
object. - Throws:
IllegalArgumentException
- if profileVariables is null- Since:
- 100.14.0
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getAttributesAsync
public ListenableFuture<List<String>> getAttributesAsync(String variableName, FeatureTable attributeNameSource)
Return an array of attributes used in the script for a given profile variable.To fully support the wildcard expansion in the expects statement, calculation of used attributes on a profile variable requires an object that can supply a full set of attribute names.
- Parameters:
variableName
- the name of the profile variable whose used attributes are requiredattributeNameSource
- aFeatureTable
from which we can obtain a list of all attribute names for the profile variable- Returns:
- the task object representing the asynchronous retrieval of the attributes looked up on a profile variable in the script.
The value of the task result is a
List<String>
. - Throws:
IllegalArgumentException
- if variableName is nullIllegalArgumentException
- if attributeNameSource is null- Since:
- 100.14.0
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getAttributesAsync
public ListenableFuture<List<String>> getAttributesAsync(String variableName, GeoElement attributeNameSource)
Return an array of attributes used in the script for a given profile variable.To fully support the wildcard expansion in the expects statement, calculation of used attributes on a profile variable requires an object that can supply a full set of attribute names.
- Parameters:
variableName
- the name of the profile variable whose used attributes are requiredattributeNameSource
- aGeoElement
from which we can obtain a list of all attribute names for the profile variable- Returns:
- the task object representing the asynchronous retrieval of the attributes looked up on a profile variable in the script.
The value of the task result is a
List<String>
. - Throws:
IllegalArgumentException
- if variableName is nullIllegalArgumentException
- if attributeNameSource is null- Since:
- 100.14.0
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getLoadError
public ArcGISRuntimeException getLoadError()
Description copied from interface:Loadable
Returns the most recent error that was encountered when the loadable resource transitioned to theLoadStatus.FAILED_TO_LOAD
state, either due to calling theLoadable.loadAsync()
orLoadable.retryLoadAsync()
method.If the resource subsequently transitions to
LoadStatus.LOADED
(for example, if a call toretryLoadAsync
completes successfully) the error is cleared out.- Specified by:
getLoadError
in interfaceLoadable
- Returns:
- the most recent error that was encountered when the loadable resource transitioned to the
LoadStatus.FAILED_TO_LOAD
state.
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getLoadStatus
public LoadStatus getLoadStatus()
Description copied from interface:Loadable
Returns theLoadStatus
of the loadable resource.- Specified by:
getLoadStatus
in interfaceLoadable
- Returns:
- the LoadStatus of the loadable resource
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cancelLoad
public void cancelLoad()
Description copied from interface:Loadable
Cancels loading metadata for the object.Cancels loading the metadata if the object is loading, and always invokes the done loading listener.
A load operation that is in progress (
LoadStatus.LOADING
state) can be cancelled by calling this method and the resource will transition fromLoadStatus.LOADING
toLoadStatus.FAILED_TO_LOAD
state. If the load operation was successfully cancelled, a CancellationException will be returned fromLoadable.getLoadError()
.Cancellation should be used carefully because all enqueued done loading listeners for that resource instance will get invoked with an error stating that the operation was cancelled. Thus, one component in the application can cancel the load operation initiated by other components.
This method does nothing if the resource is not in
LoadStatus.LOADING
state.- Specified by:
cancelLoad
in interfaceLoadable
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loadAsync
public void loadAsync()
Description copied from interface:Loadable
Loads the metadata of the loadable resource asynchronously.The load status changes from
LoadStatus.NOT_LOADED
toLoadStatus.LOADING
. A listener can be added viaLoadable.addDoneLoadingListener(java.lang.Runnable)
that is invoked upon completion of the asynchronous load operation.If the load operation completes successfully, the load status will be
LoadStatus.LOADED
, which means the resource has loaded its metadata.If the load operation failed, the load status will be
LoadStatus.FAILED_TO_LOAD
and the error can be retrieved by callingLoadable.getLoadError()
.This method can be called concurrently and repeatedly, but only one attempt is ever made to perform the load operation. If a load operation is already in progress (
LoadStatus.LOADING
state) whenloadAsync
is called, it simply piggy-backs on the outstanding operation and the done loading listener added to the loadable resource is enqueued to be invoked when that operation completes. If the operation has already completed (LoadStatus.LOADED
orLoadStatus.FAILED_TO_LOAD
state) whenloadAsync
is called, the done loading listener is immediately invoked when added to the loadable resource.If a loadable resource has failed to load, calling
loadAsync
on it subsequently will not change its state. The done loading listener will be invoked immediately when added to the loadable resource. In order to retry loading the resource,Loadable.retryLoadAsync()
needs to be used.A load operation that is in progress (
LoadStatus.LOADING
state) can be cancelled by callingLoadable.cancelLoad()
.
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retryLoadAsync
public void retryLoadAsync()
Description copied from interface:Loadable
Loads or retries loading metadata for the object asynchronously.Will retry loading the metadata if the object's load status is
LoadStatus.FAILED_TO_LOAD
. Will load the object if it is not loaded. Will not retry to load the object if the object is loaded.For more details on the load process see
Loadable.loadAsync()
.- Specified by:
retryLoadAsync
in interfaceLoadable
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addDoneLoadingListener
public void addDoneLoadingListener(Runnable runner)
Description copied from interface:Loadable
Adds a listener to the loadable resource that is invoked when loading has completed.The listener may be added at any point, whether the loadable resource has already completed loading or not.
- For resources that are not loaded when the listener is added (LoadStatus is NOT_LOADED or LOADING): When the resource completes loading, the listener will be invoked on the UI thread if it is added from the UI thread, otherwise it is not guaranteed on which thread the listener is invoked.
- For resources that are already loaded when the listener is added (LoadStatus is LOADED or FAILED_TO_LOAD): The listener will be called immediately, on the current thread.
Alternatively, to be notified when there is any change in the load status, use the
Loadable.addLoadStatusChangedListener(LoadStatusChangedListener)
method instead.- Specified by:
addDoneLoadingListener
in interfaceLoadable
- Parameters:
runner
- a Runnable that is invoked upon completion of the load operation
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removeDoneLoadingListener
public boolean removeDoneLoadingListener(Runnable runner)
Description copied from interface:Loadable
Removes a done loading listener from the loadable resource.- Specified by:
removeDoneLoadingListener
in interfaceLoadable
- Parameters:
runner
- the listener to be removed- Returns:
- true if the listener was removed, otherwise false
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addLoadStatusChangedListener
public void addLoadStatusChangedListener(LoadStatusChangedListener listener)
Description copied from interface:Loadable
Adds aLoadStatusChangedListener
to the loadable resource that is invoked whenever the load status changes.Adding this listener on the UI thread will cause it to be invoked on the UI thread, otherwise it is not guaranteed on which thread the listener is invoked.
The listener will not be called if added to a loadable resource that has already completed loading. To be notified when a loadable resource has completed loading, including if the resource is already loaded when the listener is added, use the
Loadable.addDoneLoadingListener(Runnable)
method.- Specified by:
addLoadStatusChangedListener
in interfaceLoadable
- Parameters:
listener
- theLoadStatusChangedListener
to be added
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removeLoadStatusChangedListener
public boolean removeLoadStatusChangedListener(LoadStatusChangedListener listener)
Description copied from interface:Loadable
Removes aLoadStatusChangedListener
from the loadable resource.- Specified by:
removeLoadStatusChangedListener
in interfaceLoadable
- Parameters:
listener
- theLoadStatusChangedListener
to be removed- Returns:
- true if the listener was removed, otherwise false
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