This sample uses GeometryEngine to create geodesic buffers around the pointer (mouse/touch) location as a user moves the pointer across the view or when user clicks on the view.
GeometryEngine contains many of the same spatial tools as GeometryService, the primary difference being that GeometryEngine's functions are accessed on the client, bypassing the need to make additional server requests. This can significantly improve the performance of applications that use these functions.
How it works
The sample listens to pointer-move
and click
events both on SceneView and MapView. If the b
key is tapped, a user can click on or move the pointer around the SceneView or the MapView to create geodesic buffer around the pointer location.
view2d.on("pointer-move", (event) => {
if (bufferEnabled) {
createBuffer(event, view2d);
}
});
The user can tap the b
key to enable the default navigation behavior for the pointer-move
event on MapView. The same can be done for SceneView.