Surface
constructor()
Creates a surface object. Provides a surface on which layers may be draped or from which relative layers maybe offset. The most common use of the surface is to represent the ground in a scene. It is comprised of a collection of elevation sources ElevationSource which are combined in the scene to generate the surface. If the data from the elevation sources is spatially coincident it will use the elevation source order to determine which source to use.
Since
200.1.0