Property RenderingMode
RenderingMode
Gets or sets a value indicating how the feature layer is rendered.
Declaration
public FeatureRenderingMode RenderingMode { get; set; }
Property Value
Type | Description |
---|---|
FeatureRenderingMode | A value indicating how the feature layer is rendered. |
Remarks
Static mode is better suited for displaying large datasets (in terms of the number of vertices) and for complex symbology because it does not update the layer's display while pan/zoom operations are in progress. It is better at maintaining good map responsiveness. The amount of features the layer can handle in this mode is mainly limited by the system memory.
Dynamic mode is better suited for small datasets that update frequently or for better interactive experiences when the layer's display is updated continuously while pan/zoom operations are in progress.
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.5 |
.NET | 100.13 - 200.5 |
.NET Windows | 100.13 - 200.5 |
.NET Android | 200.0 - 200.5 |
.NET iOS | 200.0 - 200.5 |
.NET Framework | 100.2.1 - 200.5 |
Xamarin.Android | 100.2.1 - 100.15 |
Xamarin.iOS | 100.2.1 - 100.15 |
UWP | 100.2.1 - 200.5 |
Relevant samples
Feature layer extrusion: Extrude features based on their attributes.
Feature layer rendering mode (map): Render features statically or dynamically by setting the feature layer rendering mode.
Feature layer rendering mode (scene): Render features in a scene statically or dynamically by setting the feature layer rendering mode.