Constructor Surface
Surface()
Initializes a new instance of the Surface class.
Declaration
public Surface()
Remarks
Provides a surface on which layers may be draped or from which relative layers may be offset. The most common use of the Surface is to represent the ground in a scene. It is comprised of a collection of elevation sources (ElevationSource) which are combined in the to generate the surface. If the data from the elevation sources is spatially coincident it will use the elevation source order to determine which source to use.
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.5 |
.NET | 100.13 - 200.5 |
.NET Windows | 100.13 - 200.5 |
.NET Android | 200.0 - 200.5 |
.NET iOS | 200.0 - 200.5 |
.NET Framework | 100.0 - 200.5 |
Xamarin.Android | 100.0 - 100.15 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 200.5 |
Relevant samples
Add an integrated mesh layer: View an integrated mesh layer from a scene service.
Change atmosphere effect: Changes the appearance of the atmosphere in a scene.
Choose camera controller: Control the behavior of the camera in a scene.