Add a point scene layer

View inAndroidFormsUWPWPFWinUIiOSView on GitHub

View a point scene layer from a scene service.

Image of a point scene layer

Use case

Point scene layers can efficiently display large amounts of point features. While point cloud layers can only display simple symbols, point scene layers can display any type of billboard symbol or even 3D models, as long as the location of the symbol can be described by a point. Points are cached and automatically thinned when zoomed out to improve performance.

How to use the sample

Pan around the scene and zoom in. Notice how many thousands of additional features appear at each successive zoom scale.

How it works

  1. Create a scene.
  2. Create an ArcGISSceneLayer with the URL to a point scene layer service.
  3. Add the layer to the scene's operational layers collection.

Relevant API

  • ArcGISSceneLayer

About the data

This dataset contains more than 40,000 points representing world airports. Points are retrieved on demand by the scene layer as the user navigates the scene.

Additional information

Point scene layers can also be retrieved from scene layer packages (.slpk) and mobile scene packages (.mspk).

Tags

3D, point scene layer, layers

Sample Code

AddPointSceneLayer.cs
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// Copyright 2019 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.

using Android.App;
using Android.OS;
using Android.Views;
using Android.Widget;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.UI.Controls;
using System;

namespace ArcGISRuntimeXamarin.Samples.AddPointSceneLayer
{
    [Activity (ConfigurationChanges=Android.Content.PM.ConfigChanges.Orientation | Android.Content.PM.ConfigChanges.ScreenSize)]
    [ArcGISRuntime.Samples.Shared.Attributes.Sample(
        name: "Add a point scene layer",
        category: "Layers",
        description: "View a point scene layer from a scene service.",
        instructions: "Pan around the scene and zoom in. Notice how many thousands of additional features appear at each successive zoom scale.",
        tags: new[] { "3D", "layers", "point scene layer" })]
    public class AddPointSceneLayer : Activity
    {
        // Hold references to the UI controls.
        private SceneView _mySceneView;

        // URL for the service with the point scene layer.
        private const string PointSceneServiceUri = "https://tiles.arcgis.com/tiles/V6ZHFr6zdgNZuVG0/arcgis/rest/services/Airports_PointSceneLayer/SceneServer/layers/0";

        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            Title = "Add a point scene layer";

            CreateLayout();
            Initialize();
        }

        private void Initialize()
        {
            // Create the scene.
            _mySceneView.Scene = new Scene(BasemapStyle.ArcGISImageryStandard);

            // Create the layer.
            ArcGISSceneLayer pointSceneLayer = new ArcGISSceneLayer(new Uri(PointSceneServiceUri));

            // Show the layer in the scene.
            _mySceneView.Scene.OperationalLayers.Add(pointSceneLayer);
        }

        private void CreateLayout()
        {
            // Create a new vertical layout for the app.
            var layout = new LinearLayout(this) {Orientation = Orientation.Vertical};

            // Add the map view to the layout.
            _mySceneView = new SceneView(this);
            layout.AddView(_mySceneView);

            // Show the layout in the app.
            SetContentView(layout);
        }

        protected override void OnDestroy()
        {
            base.OnDestroy();

            // Remove the sceneview
            (_mySceneView.Parent as ViewGroup).RemoveView(_mySceneView);
            _mySceneView.Dispose();
            _mySceneView = null;
        }
    }
}

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