Property Roll
Roll
Gets the roll property which represents the angle of roll applied to the camera with rotation around X-axis in an ENU (East, North, Up Ground reference frames). Value ranges from 0 to 360 degrees, where 0 is horizontal.
Declaration
public double Roll { get; }
Property Value
Type | Description |
---|---|
Double | The roll property which represents the angle of roll applied to the camera with rotation around X-axis in an ENU (East, North, Up Ground reference frames). Value ranges from 0 to 360 degrees, where 0 is horizontal. |
Remarks
A Camera object can literally be thought of as a camera that one would look through to see a viewable extent and perspective of the Earth. Depending on how you hold the camera and how far away from the ground will determine what you can see. These positions of holding the camera represent the various Properties that you can set on the Camera object.
The Roll Property can be thought of as a rotation value around the axis that is the direction of the camera.
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 100.15 |
.NET 6.0 | 100.13 - 100.15 |
.NET 6.0 Windows | 100.13 - 100.15 |
.NET Framework | 100.0 - 100.15 |
.NET 5 | 100.10 - 100.12 |
.NET Core 3.1 | 100.7 - 100.12 |
Xamarin.Android | 100.0 - 100.15 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 100.15 |