Property TextOrientation
TextOrientation
Gets or sets the orientation of the text, which can be either angle direction or screen-oriented. Not supported by 3D scenes.
Declaration
public LabelTextOrientation TextOrientation { get; set; }
Property Value
Type | Description |
---|---|
LabelTextOrientation | The orientation of the text, which can be either angle direction or screen-oriented. Not supported by 3D scenes. |
Remarks
Optional specification of whether text should follow the placement angle direction even if it means being rendered upside-down, or whether text should be flipped through 180 degrees to keep it screen-oriented. This setting will take effect whenever the feature geometry determines that the text is angled upside-down, or if the map is rotated within the screen to make the text upside-down (with respect to the screen).
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.11 - 100.15 |
.NET 6.0 | 100.13 - 100.15 |
.NET 6.0 Windows | 100.13 - 100.15 |
.NET Framework | 100.11 - 100.15 |
.NET 5 | 100.11 - 100.12 |
.NET Core 3.1 | 100.11 - 100.12 |
Xamarin.Android | 100.11 - 100.15 |
Xamarin.iOS | 100.11 - 100.15 |
UWP | 100.11 - 100.15 |