Namespace: GameEngine.Geometry
Class: GameEngine/Geometry/ArcGISDatumTransformation
Since: 1.0.0
Summary
Represents a function to convert between two coordinate systems.
Properties
Property | Type | Nullable | Readonly | Summary |
---|---|---|---|---|
Yes | Yes | The input ArcGISSpatialReference. | ||
No | Yes | True if the dataset needed by the Projection Engine is missing from the local file system. | ||
No | Yes | The name of the datum transformation. | ||
Yes | Yes | The output ArcGISSpatialReference. |
IsMissingProjectionEngineFiles
bool IsMissingProjectionEngineFiles
True if the dataset needed by the Projection Engine is missing from the local file system.
Name
string Name
The name of the datum transformation.
For multi-step transformations, the name contains the concatenated names of each step's transformation, separated by a plus sign '+'. If the transformation is inverted, the name starts with a tilde (~).
OutputSpatialReference
ArcGISSpatialReference OutputSpatialReference
The output ArcGISSpatialReference.
Methods
Signature | Return Type | Summary |
---|---|---|
Tests if this object is equal to a second ArcGISDatumTransformation object. | ||
Returns the inverse of this datum transformation. |
Equals
bool Equals(ArcGISDatumTransformation rightDatumTransformation)
Tests if this object is equal to a second ArcGISDatumTransformation object.
Since 1.0.0
Arguments
Name | Type | Summary |
---|---|---|
right | Another datum transformation. |
Returns bool
True if the comparison succeeds and the objects are equal, false otherwise.
GetInverse
ArcGISDatumTransformation GetInverse()
Returns the inverse of this datum transformation.
Since 1.0.0
Returns ArcGISDatumTransformation
A ArcGISDatumTransformation representing the inverse, or null if an inverse for this data transformation does not exist.