The current plugin version supports Unity 2021.3.x LTS. Other versions may work but are not supported. This page outlines the minimum system requirements you need to run Unity 2021.3.x LTS on Android, iOS, macOS, and Windows.
For more information about system requirements see System requirements for Unity 2021.3.
ArcGIS Maps SDK for Unity system requirements
This section lists the minimum requirements to run the Unity Editor. Actual performance and rendering quality can vary depending on the complexity of your project.
Minimum requirements | Windows | macOS |
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Operating system version | Windows 10 (64-bit versions only) | macOS Big Sur or higher |
CPU | X64 architecture with SSE2 instruction set support | X64 architecture with SSE2 instruction set support (Intel processors), Apple M1 or above (Apple silicon-based processors) |
Graphics API | DX11, and DX12-capable GPUs | Metal-capable Intel and AMD GPUs |
Additional requirements |
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For all operating systems, the Unity Editor is supported on workstations, laptops, or tablet form factors, running without emulation, container, or compatibility layer. |
Unity Player system requirements:
This section lists the minimum requirements to build an app using ArcGIS Maps SDK for Unity and run the Unity Player on mobile devices. Actual performance and rendering quality can vary depending on the complexity of your project.
Operating system | Android | iOS |
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Version | 6.0 (API 23)+ | 14+ |
CPU | ARMv7 with Neon Support (32-bit) or ARM64 | A7 SoC+ |
Graphics API | OpenGL ES 3.0+, Vulkan | Metal |
Additional requirements |
| For development and debugging: see the Apple documentation on XCode support. |