The ArcGIS Maps SDK for Unreal Engine 1.0.0 supports Unreal Engine 5. This page outlines the minimum system requirements you need to use ArcGIS Maps SDK for Unreal Engine and Unreal Engine 5 on Windows, macOS, Android, and iOS.
ArcGIS Maps SDK for Unreal Engine system requirements
Actual performance and rendering quality can vary depending on the complexity of your project.
Minimum software requirements | Windows | macOS |
---|---|---|
Operating system version | Windows 10 64-bit 20H2 revision .789 or higher | macOS Big Sur 11.0, macOS Monterey 12.0 or higher |
DirectX Runtime | DirectX End-User Runtimes (June 2010) | NA |
Development requirements | Visual Studio 2022 17.1.1, Visual Studio 2019 16.9 or higher | Xcode 12.4 |
Recommended hardware | Windows | macOS |
---|---|---|
Operating system version | Windows 10 64-bit 20H2 revision .789 or higher | Latest macOS Monterey |
CPU | Quad-core Intel or AMD, 2.5 GHz or faster | Quad-core Intel, 2.5 GHz or faster |
Memory | 8 GB RAM | 8 GB RAM |
Graphics | DirectX 11 or 12 compatible graphics card | Metal 1.2 Compatible Graphics Card |
Mobile deployment system requirements
ArcGIS Maps SDK for Unreal Engine
The following table details the minimum platform requirements of ArcGIS Maps SDK for Unreal Engine:
Operating system | Android | iOS |
---|---|---|
Version | 6.0 (API 23)+, Android Studio 4.0, Android NDK r22 | iOS SDK 14.0+, iTunes 12 or higher, Xcode 12.4 is supported, but Xcode 13 is required to test locally on iOS 15 devices |
Related Unreal Engine documentation
These are some helpful links related to hardware and software requirements for Unreal Engine: