System requirements for 1.0.0

The ArcGIS Maps SDK for Unreal Engine 1.0.0 supports Unreal Engine 5. This page outlines the minimum system requirements you need to use ArcGIS Maps SDK for Unreal Engine and Unreal Engine 5 on Windows, macOS, Android, and iOS.

ArcGIS Maps SDK for Unreal Engine system requirements

Actual performance and rendering quality can vary depending on the complexity of your project.

Minimum software requirementsWindowsmacOS
Operating system versionWindows 10 64-bit 20H2 revision .789 or highermacOS Big Sur 11.0, macOS Monterey 12.0 or higher
DirectX RuntimeDirectX End-User Runtimes (June 2010)NA
Development requirementsVisual Studio 2022 17.1.1, Visual Studio 2019 16.9 or higherXcode 12.4
Recommended hardwareWindowsmacOS
Operating system versionWindows 10 64-bit 20H2 revision .789 or higherLatest macOS Monterey
CPUQuad-core Intel or AMD, 2.5 GHz or fasterQuad-core Intel, 2.5 GHz or faster
Memory8 GB RAM8 GB RAM
Graphics

DirectX 11 or 12 compatible graphics card

  • DirectX 11: Latest drivers
  • DirectX 12: Latest drivers
  • Vulkan: AMD (21.11.3+) and NVIDIA (496.76+)
  • Metal 1.2 Compatible Graphics Card

    Mobile deployment system requirements

    ArcGIS Maps SDK for Unreal Engine

    The following table details the minimum platform requirements of ArcGIS Maps SDK for Unreal Engine:

    Operating systemAndroidiOS
    Version6.0 (API 23)+, Android Studio 4.0, Android NDK r22iOS SDK 14.0+, iTunes 12 or higher, Xcode 12.4 is supported, but Xcode 13 is required to test locally on iOS 15 devices

    These are some helpful links related to hardware and software requirements for Unreal Engine:

    Your browser is no longer supported. Please upgrade your browser for the best experience. See our browser deprecation post for more details.