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◆ AGSMarkerSymbolAngleAlignment
Determines whether the symbol should rotate with the map/scene or not.
- Since
- 100.0
- Deprecated:
- 100.8
AGSMarkerSymbolAngleAlignment
has been renamed to AGSSymbolAngleAlignment
.
◆ AGSSymbolRotationType
The list of possible rotation types.
- Since
- 100.0
- Deprecated:
- 100.8
AGSSymbolRotationType
has been renamed to AGSRotationType
.
◆ AGSMarkerSymbolAngleAlignmentMap
Top edge of the symbol stays aligned with the North direction of the map/scene. When the map/scene is rotated, symbols will also rotate along with them.
- Since
- 100.0
- Deprecated:
- 100.8
AGSMarkerSymbolAngleAlignmentMap
has been renamed to AGSSymbolAngleAlignmentMap
.
◆ AGSMarkerSymbolAngleAlignmentScreen
Top edge of the symbol stays aligned with the top-edge of the screen. Even when the map/scene is rotated, symbols will appear to remain face up.
- Since
- 100.0
- Deprecated:
- 100.8
AGSMarkerSymbolAnglePinAlignmentScreen
has been renamed to AGSSymbolAngleAlignmentScreen
.
◆ AGSSymbolRotationTypeArithmetic
Rotation is performed starting from East in a counter-clockwise direction where East is the 0° axis.
- Since
- 100.0
- Deprecated:
- 100.8
AGSSymbolRotationTypeArithmetic
has been renamed to AGSRotationTypeArithmetic
.
◆ AGSSymbolRotationTypeGeographic
Rotation is performed starting from North in a clockwise direction where North is the 0° axis.
- Since
- 100.0
- Deprecated:
- 100.8
AGSSymbolRotationTypeGeographic
has been renamed to AGSRotationTypeGeographic
.