ArcGIS Runtime SDK for iOS: AGSViewshed.h Source File
ArcGIS Runtime SDK for iOS  100.15
AGSViewshed.h
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24 
25 #import <Foundation/Foundation.h>
26 #import <ArcGIS/AGSAnalysis.h>
27 #import <ArcGIS/AGSColor.h>
28  //Required for Globals API doc
30 
42 
43 
44 #pragma mark -
45 #pragma mark initializers
46 
47 #pragma mark -
48 #pragma mark properties
49 
53 @property (nonatomic, assign, readwrite, getter=isFrustumOutlineVisible) BOOL frustumOutlineVisible;
54 
58 @property (nonatomic, assign, readwrite) double horizontalAngle;
59 
63 @property (nonatomic, assign, readwrite) double verticalAngle;
64 
68 @property (nonatomic, assign, readwrite) double maxDistance;
69 
73 @property (nonatomic, assign, readwrite) double minDistance;
74 
75 #pragma mark -
76 #pragma mark methods
77 
78 
83 
88 
93 
98 +(void)setFrustumOutlineColor:(AGSColor *)frustumOutlineColor;
99 
104 +(void)setObstructedColor:(AGSColor *)obstructedColor;
105 
110 +(void)setVisibleColor:(AGSColor *)visibleColor;
111 
112 
113 @end
#define AGSColor
Definition: AGSColor.h:34
Base class for rendering analysis results in a scene view.
Definition: AGSAnalysis.h:38
Base class for all viewshed analysis.
Definition: AGSViewshed.h:42
AGSColor * visibleColor()
BOOL frustumOutlineVisible
Definition: AGSViewshed.h:53
double horizontalAngle
Definition: AGSViewshed.h:58
double maxDistance
Definition: AGSViewshed.h:68
AGSColor * frustumOutlineColor()
double minDistance
Definition: AGSViewshed.h:73
AGSColor * obstructedColor()
double verticalAngle
Definition: AGSViewshed.h:63