25 #import <Foundation/Foundation.h>
26 #import <ArcGIS/AGSAnalysis.h>
27 #import <ArcGIS/AGSColor.h>
45 #pragma mark initializers
48 #pragma mark properties
98 +(void)setFrustumOutlineColor:(
AGSColor *)frustumOutlineColor;
104 +(void)setObstructedColor:(
AGSColor *)obstructedColor;
110 +(void)setVisibleColor:(
AGSColor *)visibleColor;
#define AGSColor
Definition: AGSColor.h:34
Base class for rendering analysis results in a scene view.
Definition: AGSAnalysis.h:38
Base class for all viewshed analysis.
Definition: AGSViewshed.h:42
AGSColor * visibleColor()
BOOL frustumOutlineVisible
Definition: AGSViewshed.h:53
double horizontalAngle
Definition: AGSViewshed.h:58
double maxDistance
Definition: AGSViewshed.h:68
AGSColor * frustumOutlineColor()
double minDistance
Definition: AGSViewshed.h:73
AGSColor * obstructedColor()
double verticalAngle
Definition: AGSViewshed.h:63