Class MobileScenePackage

  • All Implemented Interfaces:
    Loadable

    public final class MobileScenePackage
    extends Object
    implements Loadable
    A mobile scene package.

    Mobile scene packages allow you to work with 3D scenes on a mobile device. A mobile scene package contains all of the files necessary to work with your scenes and is stored on a device as either:

    • A single archive file with an .mspk extension.
    • A directory containing an unpacked mobile scene package.
    A mobile scene package can encapsulate one or more scenes, their layers and data, transportation networks and a locator. The mobile scene package also contains an Item with metadata about the package (description, thumbnail, etc.). You can use these packages to share scenes across the ArcGIS platform and to allow your users to work with scenes in the field. Mobile scene packages also allow you to continue working when you have limited connectivity.

    Starting with ArcGIS Pro 2.3 you can create mobile scene packages for use in ArcGIS Runtime. This version of ArcGIS Runtime will support any mobile scene package up to major version 3.

    Mobile scene packages can contain links to online services, but be aware that these services will be unavailable if your device is offline. You can choose whether to use:

    • A tile package (.tpkx) or an online basemap as the GeoModel.getBasemap().
    • A mobile geodatabase (.geodatabase) or an online feature service as one of theGeoModel.getOperationalLayers().
    • Local raster data (such as a DTED, GeoTIFF) or online image services as the elevation sources in a ArcGISScene.getBaseSurface(). Online services (such as traffic or weather) can provide excellent contextual information for your users. If the mobile scene package is going to be used in areas of poor connectivity, however, you must ensure that data critical to your workflow is stored locally on the device.
    Mobile scene packages implement the Loadable interface; you need to load the MobileScenePackage before you can access its content. Once loaded you can:
    • Determine the version of this package using the getVersion(). ArcGIS Runtime currently supports mobile scene packages up to and including major version 3. If the package is from an unsupported version, it will fail to load.
    • Discover whether the package has expired using the getExpiration().
    • Access the individual scenes and display them in a SceneView.
    • Programmatically add, modify, and remove layers in the scene. Mobile scene packages, however, are read-only and these changes to scenes or layers will not be persisted to the device.
    Example to load an ArcGISScene from a MobileScenePackage into a SceneView:
     scenePackage = new MobileScenePackage("file/path/MyMobileScenePackage.mspk");
     scenePackage.loadAsync();
     scenePackage.addDoneLoadingListener(() -> {
       if (scenePackage.getLoadStatus() == LoadStatus.LOADED) {
         sceneView.setScene(scenePackage.getScenes().get(0));
       }
     });
     
    Since:
    100.5.0
    See Also:
    ArcGISScene, Loadable
    • Constructor Detail

      • MobileScenePackage

        public MobileScenePackage​(String path)
        Create a MobileScenePackage with a path.

        The path can refer to a file with an .mspk extension or a directory containing an unpacked mobile scene package.

        Parameters:
        path - the path to a .mspk file or a folder containing an unpacked mobile scene package
        Throws:
        IllegalArgumentException - if path is null or empty
        Since:
        100.5.0
    • Method Detail

      • getScenes

        public List<ArcGISScene> getScenes()
        An unmodifiable list of ArcGISScene objects from the MobileScenePackage .

        To use the scenes in a MobileScenePackage, you first need to load the package. The scenes are presented in the same order in which they were packaged with ArcGIS Pro. To display a ArcGISScene set the scene to a SceneView. This will automatically load the scene and all of its content. If you only need to access the scene's content or metadata, then you need to load it by calling GeoModel.loadAsync().

        If the package is not loaded, an empty collection is returned.

        Returns:
        a list of scenes in the mobile scene package
        Since:
        100.5.0
      • getItem

        public Item getItem()
        The mobile scene package's Item describing metadata about the package.

        The item includes the metadata that was provided by the mobile scene package author in ArcGIS Pro. This includes information such as:

        • Title
        • Snippet (summary)
        • Description
        • Tags
        • Thumbnail
        A mobile scene package's item will be an instance of a LocalItem.

        Returns null if the package is not loaded.

        Returns:
        Item
        Since:
        100.5.0
      • getPath

        public String getPath()
        The path to the mobile scene package.

        The path can refer to a file with an .mspk extension or a directory containing an unpacked mobile scene package.

        Returns:
        path to the .mspk file or directory containing the unpacked mobile scene package
        Since:
        100.5.0
        See Also:
        MobileScenePackage(String)
      • getVersion

        public String getVersion()
        Gets the mobile scene package version. It can be used to determine if an app can support the mobile scene package. The mobile scene package's version.

        The mobile scene package version was set when the package was authored in ArcGIS Pro. This property is populated when you attempt to load the package. The version property will always be populated, for you to examine, even if the package is an unsupported version. ArcGIS Runtime SDKs currently supports mobile scene packages up to and including major version 3. You may wish to check the version property before trying to access specific functionality. For example:

        • Expiration details are only available in mobile scene package from version 1.1 onwards.
        • Links to online services are only available in mobile scene package from version 3.0 onwards.
        If the package fails to load, check that the version number does not exceeded the supported major version.
        Returns:
        the mobile scene package version
        Since:
        100.5.0
      • getLocatorTask

        public LocatorTask getLocatorTask()
        Gets the locator task if the mobile scene package has one. A LocatorTask from the mobile scene package.

        Use this task to geocode and reverse-geocode addresses and places. There is only one LocatorTask in each mobile scene package but it can be used by all scenes.

        If a mobile scene package is made in ArcGIS Pro using multiple locator tasks, they will be merged into one in the package. A geocode result from the locator task will contain information about which original locator task it came from.

        Returns:
        the mobile scene package's locator task, or null if the package is not loaded or if no locator is in the package
        Since:
        100.5.0
        See Also:
        LocatorTask
      • getExpiration

        public Expiration getExpiration()
        Gets the expiration details for this mobile scene package, if provided.

        Expiration details provide:

        • The package’s expiration date and time.
        • Whether the scenes can be accessed after expiration.
        • Any messages relevant for the user.
        By publishing a package with expiration details, the author can control the experience an end-user has when they try to access information that is no longer valid. For example, for time limited data (such as major sporting events), the author can ensure that the data cannot be accessed after the expiry date. These expiration details can be specified when the author creates a mobile scene package using ArcGIS Pro (from version 2.4). This requires the ArcGIS Pro Publisher Extension. During package loading, your ArcGIS Runtime SDK will determine whether the mobile scene package was authored with expiration. If so, then this property will be populated. If the package has expired and was authored as ExpirationType.PREVENT_EXPIRED_ACCESS, loading will fail and you will not be able to access the scenes. The expiration details will be accessible for you to examine and/or communicate to the user.
        Returns:
        the expiration details for this mobile scene package, or null if the package is not loaded or no expiration date has been set
        Since:
        100.5.0
        See Also:
        Expiration
      • close

        public void close()
        Closes a mobile scene package and frees file locks on the underlying .mspk file or directory.

        All references to mobile scene package data (scenes, layers, tables, locators, etc.) should be released before closing the package. If active references to mobile scene package data exist, this method will still close the package, but subsequent rendering and data access methods will fail. Results of accessing mobile scene package data after calling close are undefined.

        After closing a mobile scene package, the underlying .mspk file or directory can be moved or deleted.

        Closing a mobile scene package is not necessary if the package has not been loaded.

        Since:
        100.6.0
        See Also:
        MobileMapPackage.close(), Geodatabase.close()
      • isDirectReadSupportedAsync

        @Deprecated
        public static ListenableFuture<Boolean> isDirectReadSupportedAsync​(String path)
        Deprecated.
        As of 100.7.0, no replacement. This method is no longer required as the result is always true. It can be removed from calling code, including any subsequent use of unpackAsync(String, String)
        Checks if a mobile scene package file (.mspk) contains data or functionality that can be read directly without requiring to be unpacked.

        Prior to ArcGIS Runtime version 100.7, some data formats (such as RasterLayer could only be accessed if they were unpacked from a mobile scene package file (.mspk). In these situations, this method would return false and you would need to call unpackAsync(String, String) to unpack the mspk file. From version 100.7 and onwards this limitation has been removed allowing the data to be read directly from the mobile scene package. This method always returns a result of true. Since this method is no longer required it can be removed from calling code including any subsequent use of MobileScenePackage#unpackAsync(String, String).

        Parameters:
        path - the path to a .mspk file
        Returns:
        a ListenableFuture. Add a listener to this to know when the result is ready. The result of the future indicates if direct read is supported or not.
        Throws:
        IllegalArgumentException - if path is null or empty
        Since:
        100.5.0
      • unpackAsync

        public static ListenableFuture<Void> unpackAsync​(String path,
                                                         String destinationFolder)
        Unpacks a mobile scene package file (.mspk) to an output directory.

        If the last level of the output directory is not present, it will be created as part of the unpack task. The returned task can be canceled with Future.cancel(boolean) to abort the unpack.

        The unpack task writes the full content of the mobile scene package to the output directory. Care should be taken on devices with limited storage space, especially if the original package is very large. After unpacking, you can remove the original .mspk file from the device. Note that unpacking will fail if the package is expired and was authored as ExpirationType.PREVENT_EXPIRED_ACCESS.

        Parameters:
        path - the path to a .mspk file
        destinationFolder - the folder to place the unpacked .mspk
        Returns:
        a ListenableFuture. Add a listener to this to know when the unpack is done
        Throws:
        IllegalArgumentException - if path is null or empty
        IllegalArgumentException - if destinationFolder is null or empty
        Since:
        100.5.0
      • getLoadStatus

        public LoadStatus getLoadStatus()
        Description copied from interface: Loadable
        Returns the LoadStatus of the loadable resource.
        Specified by:
        getLoadStatus in interface Loadable
        Returns:
        the LoadStatus of the loadable resource
      • cancelLoad

        public void cancelLoad()
        Description copied from interface: Loadable
        Cancels loading metadata for the object.

        Cancels loading the metadata if the object is loading, and always invokes the done loading listener.

        A load operation that is in progress (LoadStatus.LOADING state) can be cancelled by calling this method and the resource will transition from LoadStatus.LOADING to LoadStatus.FAILED_TO_LOAD state. If the load operation was successfully cancelled, a CancellationException will be returned from Loadable.getLoadError().

        Cancellation should be used carefully because all enqueued done loading listeners for that resource instance will get invoked with an error stating that the operation was cancelled. Thus, one component in the application can cancel the load operation initiated by other components.

        This method does nothing if the resource is not in LoadStatus.LOADING state.

        Specified by:
        cancelLoad in interface Loadable
      • loadAsync

        public void loadAsync()
        Description copied from interface: Loadable
        Loads the metadata of the loadable resource asynchronously.

        The load status changes from LoadStatus.NOT_LOADED to LoadStatus.LOADING. A listener can be added via Loadable.addDoneLoadingListener(java.lang.Runnable) that is invoked upon completion of the asynchronous load operation.

        If the load operation completes successfully, the load status will be LoadStatus.LOADED, which means the resource has loaded its metadata.

        If the load operation failed, the load status will be LoadStatus.FAILED_TO_LOAD and the error can be retrieved by calling Loadable.getLoadError().

        This method can be called concurrently and repeatedly, but only one attempt is ever made to perform the load operation. If a load operation is already in progress (LoadStatus.LOADING state) when loadAsync is called, it simply piggy-backs on the outstanding operation and the done loading listener added to the loadable resource is enqueued to be invoked when that operation completes. If the operation has already completed (LoadStatus.LOADED or LoadStatus.FAILED_TO_LOAD state) when loadAsync is called, the done loading listener is immediately invoked when added to the loadable resource.

        If a loadable resource has failed to load, calling loadAsync on it subsequently will not change its state. The done loading listener will be invoked immediately when added to the loadable resource. In order to retry loading the resource, Loadable.retryLoadAsync() needs to be used.

        A load operation that is in progress (LoadStatus.LOADING state) can be cancelled by calling Loadable.cancelLoad().

        Specified by:
        loadAsync in interface Loadable
      • retryLoadAsync

        public void retryLoadAsync()
        Description copied from interface: Loadable
        Loads or retries loading metadata for the object asynchronously.

        Will retry loading the metadata if the object's load status is LoadStatus.FAILED_TO_LOAD. Will load the object if it is not loaded. Will not retry to load the object if the object is loaded.

        For more details on the load process see Loadable.loadAsync().

        Specified by:
        retryLoadAsync in interface Loadable
      • addDoneLoadingListener

        public void addDoneLoadingListener​(Runnable listener)
        Description copied from interface: Loadable
        Adds a listener to the loadable resource that is invoked when loading has completed.

        The listener may be added at any point, whether the loadable resource has already completed loading or not.

        • For resources that are not loaded when the listener is added (LoadStatus is NOT_LOADED or LOADING): When the resource completes loading, the listener will be invoked on the UI thread if it is added from the UI thread, otherwise it is not guaranteed on which thread the listener is invoked.
        • For resources that are already loaded when the listener is added (LoadStatus is LOADED or FAILED_TO_LOAD): The listener will be called immediately, on the current thread.

        Alternatively, to be notified when there is any change in the load status, use the Loadable.addLoadStatusChangedListener(LoadStatusChangedListener) method instead.

        Specified by:
        addDoneLoadingListener in interface Loadable
        Parameters:
        listener - a Runnable that is invoked upon completion of the load operation
      • removeDoneLoadingListener

        public boolean removeDoneLoadingListener​(Runnable listener)
        Description copied from interface: Loadable
        Removes a done loading listener from the loadable resource.
        Specified by:
        removeDoneLoadingListener in interface Loadable
        Parameters:
        listener - the listener to be removed
        Returns:
        true if the listener was removed, otherwise false
      • addLoadStatusChangedListener

        public void addLoadStatusChangedListener​(LoadStatusChangedListener listener)
        Description copied from interface: Loadable
        Adds a LoadStatusChangedListener to the loadable resource that is invoked whenever the load status changes.

        Adding this listener on the UI thread will cause it to be invoked on the UI thread, otherwise it is not guaranteed on which thread the listener is invoked.

        The listener will not be called if added to a loadable resource that has already completed loading. To be notified when a loadable resource has completed loading, including if the resource is already loaded when the listener is added, use the Loadable.addDoneLoadingListener(Runnable) method.

        Specified by:
        addLoadStatusChangedListener in interface Loadable
        Parameters:
        listener - the LoadStatusChangedListener to be added
      • removeLoadStatusChangedListener

        public boolean removeLoadStatusChangedListener​(LoadStatusChangedListener listener)
        Description copied from interface: Loadable
        Removes a LoadStatusChangedListener from the loadable resource.
        Specified by:
        removeLoadStatusChangedListener in interface Loadable
        Parameters:
        listener - the LoadStatusChangedListener to be removed
        Returns:
        true if the listener was removed, otherwise false