Create a static heatmap

This sample demonstrates how to create a static HeatmapRenderer so it doesn't dynamically update as the user zooms in and out. It visualizes the density of trees in the 2015 New York City tree census.

By default, the heatmap updates dynamically on zoom. This means the heatmap will appear hotter as you zoom out because points appear to coalesce in screen space. As you zoom in, heatmaps appear colder since points in screen space will appear to have more space between them. When configuring a HeatmapRenderer, you can lock your settings to the view scale so the heatmap will always appear consistent as you zoom in an out.

See the images below to compare the differences between a dynamic and static heatmap.

Zoom offset from reference scaleStatic (reference scale)Dynamic (no reference scale)
+1 LOD static-in1 dynamic-in1
reference scale static-out1 dynamic-out1
-1 LOD static-out1 dynamic-out1

To create a static heatmap, simply set the referenceScale property of the renderer to the view scale where you want to preserve the appearance of the heatmap across all scales.

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const renderer = {
  type: "heatmap",
  colorStops: [
    { color: [133, 193, 200, 0], ratio: 0 },
    { color: [133, 193, 200, 0], ratio: 0.01 },
    { color: [133, 193, 200, 255], ratio: 0.01 },
    { color: [133, 193, 200, 255], ratio: 0.01 },
    { color: [144, 161, 190, 255], ratio: 0.0925 },
    { color: [156, 129, 132, 255], ratio: 0.175 },
    { color: [167, 97, 170, 255], ratio: 0.2575 },
    { color: [175, 73, 128, 255], ratio: 0.34 },
    { color: [184, 48, 85, 255], ratio: 0.4225 },
    { color: [192, 24, 42, 255], ratio: 0.505 },
    { color: [200, 0, 0, 255], ratio: 0.5875 },
    { color: [211, 51, 0, 255], ratio: 0.67 },
    { color: [222, 102, 0, 255], ratio: 0.7525},
    { color: [233, 153, 0, 255], ratio: 0.835},
    { color: [244, 204, 0, 255], ratio: 0.9175},
    { color: [255, 255, 0, 255], ratio: 1 }
  ],
  maxDensity: 0.319,
  minDensity: 0,
  // settings for heatmap apply only to this scale
  // so renderer will look consistent without
  // dynamically updating on zoom
  referenceScale: 36111,
  radius: 6,
  legendOptions: {
    minLabel: "Low tree density",
    maxLabel: "High tree density"
  }
};

layer.renderer = renderer;
Image preview of related sample Intro to heatmap

Intro to heatmap

Visualize points with a heatmap

Image preview of related sample Create a scale-dependent visualization

Create a scale-dependent visualization

Create a scale-dependent visualization

Image preview of related sample Visualize points in a scene with a heatmap

Visualize points in a scene with a heatmap

Visualize points in a scene with a heatmap

Heatmap

Learn how to represent point features as a continuous heatmap surface.

HeatmapRenderer

Read the Core API Reference for more information.

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