LevelOfDetail

This object represents a level of detail (LOD) in a tile scheme. You can get this object from TileInfo.levelsOfDetail.

Since

200.1.0

See also

TileInfo

Constructors

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constructor(level: Int, resolution: Double, scale: Double)

Creates a new level of detail (LOD) object.

Properties

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val level: Int

The level of the level of detail.

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The resolution of the level of detail.

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The scale of the level of detail.