create
fun create(altitude: Double, azimuth: Double, zFactor: Double = 1.0, slopeType: SlopeType = SlopeType.None, pixelSizeFactor: Double = 1.0, pixelSizePower: Double = 1.0, outputBitDepth: Int = 8): HillshadeRenderer
Creates a HillshadeRenderer.
Return
Since
200.1.0
Parameters
altitude
light's angle of elevation above the horizon, in degrees
azimuth
light's relative angle along the horizon, in degrees; measured clockwise, 0 is north
z Factor
factor to convert z unit to x,y units
slope Type
slope type
pixel Size Factor
pixel size factor to account altitude changes as the viewer zooms
pixel Size Power
pixel size power to account altitude changes as the viewer zooms
output Bit Depth
output bit depth