transformation Matrix
The camera's TransformationMatrix. It does not matter if the camera was created with a TransformationMatrix, the camera's location and orientation will always be converted into a TransformationMatrix.
Since
200.1.0
The camera's TransformationMatrix. It does not matter if the camera was created with a TransformationMatrix, the camera's location and orientation will always be converted into a TransformationMatrix.
200.1.0