create With Quaternion And Translation
fun createWithQuaternionAndTranslation(quaternionX: Double, quaternionY: Double, quaternionZ: Double, quaternionW: Double, translationX: Double, translationY: Double, translationZ: Double): TransformationMatrix
Create a TransformationMatrix object using x, y, z, w quaternion and x, y, z translations.
Return
Since
200.1.0