RasterElevationSource

An elevation source based on raster elevation files. A raster elevation source helps visualize maps and layers in 3D by providing a surface that layers may be draped or offset from. You can create a raster elevation source from a collection of raster elevation files, such as Digital Terrain Elevation Data (DTED) format files. See Raster To DTED[https://pro.arcgis.com/en/pro-app/latest/tool-reference/data-management/raster-to-dted.htm] for more information about creating raster elevation files based on the DTED tiling scheme.

To utilize an elevation source in a scene's surface, add it to the scene's Surface.elevationSources collection.

Since

200.1.0

Constructors

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constructor(filePaths: Iterable<String> = mutableListOf())

Creates a raster elevation source using a collection of file paths to raster elevation files.

Properties

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The collection of files paths that are used to create the raster elevation source.

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The extent of the elevation source.

Inherited properties

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True if the elevation source participates in the generation of the Surface, false otherwise.

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open override val loadStatus: StateFlow<LoadStatus>

The load status.

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The name of the elevation source.

Inherited functions

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open override fun cancelLoad()

Cancels loading metadata for the Loadable object.

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open suspend override fun load(): Result<Unit>

Loads the metadata for the object.

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open suspend override fun retryLoad(): Result<Unit>

Loads or retries loading metadata for the object.