Display a viewshed

display a viewshed

Viewshed analysis determines the visibility of terrain, buildings, and other 3D objects from an observer's location within a scene (using a specified field of view). The result indicates which areas are visible and which are obstructed when viewed from the observer's perspective.

In this tutorial, you will perform and display a viewshed analysis in a web scene. Your viewshed analysis will show visibility (visible or obstructed) and can be used to determine which hotspots in the Yosemite Valley are visible from a specified observer's perspective.

Prerequisites

Before starting this tutorial, you need the following:

  1. An ArcGIS Location Platform or ArcGIS Online account.

  2. A development and deployment environment that meets the system requirements.

  3. An IDE for Android development in Kotlin.

Steps

Open an Android Studio project

  1. To start this tutorial, complete the Display a scene tutorial, or download and unzip the Display a scene solution in a new folder.

  2. Modify the old project for use in this new tutorial.

  3. If you downloaded the solution, get an access token and set the API key in MainActivity.kt.

  4. In libs.versions.toml, add a [libraries] entry for the dependency. In the module-level build.gradle.kts (app), add the dependency for the lifecycle view model.

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    [libraries]
    arcgis-maps-kotlin = { group = "com.esri", name = "arcgis-maps-kotlin", version.ref = "arcgisMapsKotlin" }
    arcgis-maps-kotlin-toolkit-bom = { group = "com.esri", name = "arcgis-maps-kotlin-toolkit-bom", version.ref = "arcgisMapsKotlin" }
    arcgis-maps-kotlin-toolkit-geoview-compose = { group = "com.esri", name = "arcgis-maps-kotlin-toolkit-geoview-compose" }
    # Additional modules from Toolkit, if needed, such as:
    # arcgis-maps-kotlin-toolkit-authentication = { group = "com.esri", name = "arcgis-maps-kotlin-toolkit-authentication" }
    
    androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "coreKtx" }
    junit = { group = "junit", name = "junit", version.ref = "junit" }
    androidx-junit = { group = "androidx.test.ext", name = "junit", version.ref = "junitVersion" }
    androidx-espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" }
    androidx-lifecycle-runtime-ktx = { group = "androidx.lifecycle", name = "lifecycle-runtime-ktx", version.ref = "lifecycleRuntimeKtx" }
    
    androidx-lifecycle-viewmodel-compose = { group = "androidx.lifecycle", name = "lifecycle-viewmodel-compose", version.ref = "lifecycleRuntimeKtx" }
    
    Expand

Add imports

Modify import statements to reference the packages and classes required for this tutorial.

MainScreen.kt
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@file:OptIn(ExperimentalMaterial3Api::class)

package com.example.app.screens

import android.util.Log
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Slider
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.material3.TopAppBar
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.unit.dp
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import androidx.lifecycle.viewmodel.compose.viewModel
import com.arcgismaps.analysis.LocationViewshed
import com.arcgismaps.geometry.Point
import com.arcgismaps.mapping.ArcGISScene
import com.arcgismaps.mapping.PortalItem
import com.arcgismaps.mapping.view.AnalysisOverlay
import com.arcgismaps.mapping.view.ScreenCoordinate
import com.arcgismaps.portal.Portal
import com.arcgismaps.toolkit.geoviewcompose.SceneView
import com.arcgismaps.toolkit.geoviewcompose.SceneViewProxy
import com.example.app.R
import kotlinx.coroutines.launch
import kotlin.math.roundToInt

Get the web scene item ID

You can use ArcGIS tools to create and view web scenes. Use the Scene Viewer to identify the web scene item ID. This item ID will be used later in the tutorial.

  1. Go to the Yosemite Valley Hotspots web scene in the Scene Viewer in ArcGIS Online. This web scene displays terrain and hotspots in the Yosemite Valley.
  2. Make a note of the item ID at the end of the browser's URL. The item ID should be 7558ee942b2547019f66885c44d4f0b1.

Create a view model

Modern app architecture uses a map view model to hold the business logic and the mutual state of your app.

  1. In Android Studio: in the Android view, open app > kotlin+java > com.example.app > screens > MainScreen.kt

    Create a map view model that extends ViewModel.

    MainScreen.kt
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    class SceneViewModel : ViewModel() {
    
    }
    
    
    Expand
  2. In the MainScreen composable, delete the entire function body. Leave just the function declaration as shown below. Then delete the top-level code for creating a map that is part of the Display a map tutorial. In this tutorial, you will create the map within the view model.

    MainScreen.kt
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    @Composable
    fun MainScreen() {
    
    }
    MainScreen.kt
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    fun createMap(): ArcGISMap {
    
        return ArcGISMap(BasemapStyle.ArcGISTopographic).apply {
    
            initialViewpoint = Viewpoint(
                latitude = 34.0270,
                longitude = -118.8050,
    
                scale = 72000.0
    
            )
    
        }
    
    }
  3. In the view model, create an ArcGISScene from a PortalItem. Then create a SceneViewProxy.

    MainScreen.kt
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        private val portal = Portal(
            url = "https://www.arcgis.com",
            connection = Portal.Connection.Anonymous
        )
    
        private val portalItem = PortalItem(
            portal = portal,
            itemId = "7558ee942b2547019f66885c44d4f0b1"
        )
    
        var scene = ArcGISScene(portalItem)
    
        val sceneViewProxy = SceneViewProxy()
    
    Expand

Create a viewshed analysis

Visual analyses are used to help you make sense of complex 3D data contained by a scene. Use a LocationViewshed to perform and display a viewshed analysis using a 3D point to define the observer's location.

  1. In the view model, create an AnalysisOverlay named analysisOverlay to contain and display the viewshed analyses.

    SceneViewModel class
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        // The analysis overlay to be added to the scene.
        val analysisOverlay = AnalysisOverlay()
    
    Expand
  2. Create a LocationViewshed named viewshed.

    SceneViewModel class
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        var viewshed = LocationViewshed(
            location = Point(x = 0.0, y = 0.0),
            heading = 0.0,
            pitch = 90.0,
            horizontalAngle = 360.0,
            verticalAngle = 180.0,
            minDistance = 10.0,
            maxDistance = 12_000.0
        )
    
    Expand
  3. In the init block, make the viewshed not visible upon launch and add the viewshed to the analysis overlay. Then load the scene. Since load() is a suspend function, call it from viewModelScope.launch.

    SceneViewModel class
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        init {
            viewshed.isVisible = false
            analysisOverlay.analyses.add(viewshed)
    
            viewModelScope.launch {
                scene.load().getOrElse { logError(it) }
            }
        }
    
    Expand
  4. Define a function named setViewshedLocation() that takes a Point as a parameter. This function sets the location of the viewshed and makes it visible, if it is not visible already.

    SceneViewModel class
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        private fun setViewshedLocation(point: Point) {
            viewshed.location = point
            viewshed.isVisible = true
        }
    
    Expand
  5. Define a function named hideViewshed(), which hides the viewshed without modifying or deleting it. Then create a function named setViewshedDistance() to set a new maximum distance value for the viewshed.

    SceneViewModel class
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        fun hideViewshed() {
            viewshed.isVisible = false
        }
    
        fun setViewshedDistance(maxDistance: Double) {
            viewshed.maxDistance = maxDistance
        }
    
    Expand

Display the viewshed analysis with touch events

Touch events determine where to place the observer for the viewshed analysis. A user will long-press and drag to reveal and move the observer's location.

  1. Define a function named handleLongPressEvent() to add or move the viewshed analysis when the user long-presses on the scene. To obtain the new location (Point) in the scene, call screenToLocation() on the SceneViewProxy, passing in the screen coordinate of the long-press. Then call your setViewshedLocation() with the scene point.

    SceneViewModel class
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        fun handleOnLongPress(screenCoordinate: ScreenCoordinate) {
            viewModelScope.launch {
                val scenePoint = sceneViewProxy.screenToLocation(screenCoordinate).getOrElse { error ->
                    return@launch logError(error)
                }
                setViewshedLocation(scenePoint)
            }
        }
    
    Expand
  2. Define a function to log errors.

    SceneViewModel class
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        private fun logError(error: Throwable) {
            Log.e(this.javaClass.simpleName, error.message.toString(), error.cause)
        }
    
    Expand

Add a UI to control the viewshed analysis

To control the viewshed analysis, some UI elements are required.

  1. Create variables in the MainScreen composable.

    • Create sceneViewModel using viewModel().
    • Create sliderValue of type MutableFloatState. Since viewshed.maxDistance in the view model is a Double, but the value passed to Jetpack Compose Slider composable is a Float, you must convert the max distance to a Float.
    MainScreen()
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    @Composable
    fun MainScreen() {
    
        val sceneViewModel: SceneViewModel = viewModel()
        // If viewshed.maxDistance is not null, assign it to maxDistance. Otherwise, assign default of 1000.0
        var sliderValue by remember {
            mutableFloatStateOf(sceneViewModel.viewshed.maxDistance?.toFloat() ?: 1000.0f)
        }
    
    }
  2. Add a Scaffold and pass a TopAppBar. The Scaffold's content lambda contains a Column.

    MainScreen()
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    @Composable
    fun MainScreen() {
    
        val sceneViewModel: SceneViewModel = viewModel()
        // If viewshed.maxDistance is not null, assign it to maxDistance. Otherwise, assign default of 1000.0
        var sliderValue by remember {
            mutableFloatStateOf(sceneViewModel.viewshed.maxDistance?.toFloat() ?: 1000.0f)
        }
    
        Scaffold(
            topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
        ) { innerPadding ->
            Column(
                modifier = Modifier.padding(innerPadding),
                horizontalAlignment = Alignment.CenterHorizontally,
                verticalArrangement = Arrangement.spacedBy(12.dp)
            ) {
    
            }
        }
    
    }
  3. In the Column's content lambda, add the SceneView composable. For the arcGISScene, sceneViewProxy, and analysisOverlays parameters, pass the corresponding properties from sceneViewModel. For onLongPress, pass a lambda that calls sceneViewModel.handleOnLongPress().

    MainScreen()
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        Scaffold(
            topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
        ) { innerPadding ->
            Column(
                modifier = Modifier.padding(innerPadding),
                horizontalAlignment = Alignment.CenterHorizontally,
                verticalArrangement = Arrangement.spacedBy(12.dp)
            ) {
    
                SceneView(
                    modifier = Modifier
                        .fillMaxSize()
                        .weight(1f),
                    arcGISScene = sceneViewModel.scene,
                    sceneViewProxy = sceneViewModel.sceneViewProxy,
                    analysisOverlays = listOf(sceneViewModel.analysisOverlay),
                    onLongPress = { longPressEvent ->
                        sceneViewModel.handleOnLongPress(longPressEvent.screenCoordinate)
                    }
                )
    
            }
        }
    
    Expand
  4. Add a Text to display the current value of the slider.

  5. Add a Row that will contain a Slider and a TextButton.

    The slider allows the user to adjust the maximum distance of the viewshed in the range of 0f..20999f. The value parameter is the current value of the slider, which is held in the sliderValue variable of the MainScreen composable. For the onValuechange parameters pass a lambda that saves the new value of the slider in the sliderValue variable and then calls setViewshedDistance() in the view model. Changing the maximum distance of the viewshed expands or contracts the size of the observer's field of view.

    The text button says "Clear" and calls the view model's hideViewshed() when clicked. This allows the user a fresh start to make more analyses.

    MainScreen()
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                Text(text = "Viewshed max distance: "+sliderValue.roundToInt().toString())
                Row {
                    Slider(
                        modifier = Modifier.weight(1f),
                        value = sliderValue,
                        valueRange = 0f..20999f,
                        onValueChange = {
                            sliderValue = it
                            sceneViewModel.setViewshedDistance(sliderValue.toDouble())
                        },
                    )
                    TextButton(onClick = { sceneViewModel.hideViewshed() }) {
                        Text(text = "Clear")
                    }
                }
    
    Expand

Click Run > Run > app to run the app.

You should see a scene of hotspots in the Yosemite Valley. Long-press and drag to display and move a viewshed analysis to explore the visibility of terrain from various locations.

What's next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials:

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