Constructor BlendRenderer
BlendRenderer(Raster, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, ColorRamp, Double, Double, Double, SlopeType, Double, Double, Int32)
Initializes a new instance of the BlendRenderer class.
Declaration
public BlendRenderer(Raster elevationRaster, IEnumerable<double> outputMinValues, IEnumerable<double> outputMaxValues, IEnumerable<double> sourceMinValues, IEnumerable<double> sourceMaxValues, IEnumerable<double> noDataValues, IEnumerable<double> gammas, ColorRamp colorRamp, double altitude = 45, double azimuth = 315, double zfactor = 1, SlopeType slopeType = SlopeType.None, double pixelSizeFactor = 1, double pixelSizePower = 1, int outputBitDepth = 8)
Parameters
Type | Name | Description |
---|---|---|
Raster | elevationRaster | The elevation data. Can be |
System.Collections.Generic.IEnumerable<System.Double> | outputMinValues | Output stretch values, one for each band. Can be |
System.Collections.Generic.IEnumerable<System.Double> | outputMaxValues | Output stretch values, one for each band. Can be |
System.Collections.Generic.IEnumerable<System.Double> | sourceMinValues | Input stretch values, one for each band. Can be |
System.Collections.Generic.IEnumerable<System.Double> | sourceMaxValues | Input stretch values, one for each band. Can be |
System.Collections.Generic.IEnumerable<System.Double> | noDataValues | NoData values, one for each band. Can be |
System.Collections.Generic.IEnumerable<System.Double> | gammas | Gamma adjustment. Can be |
ColorRamp | colorRamp | The color ramp to use. |
System.Double | altitude | Altitude angle of the light source. |
System.Double | azimuth | Azimuth angle of the light source, measured clockwise from north. |
System.Double | zfactor | Factor to convert z unit to x,y units, default is 1. |
SlopeType | slopeType | The manner used to express slope in an elevation surface. |
System.Double | pixelSizeFactor | Pixel size factor, default is 1. |
System.Double | pixelSizePower | Pixel size power value, default is 1. |
System.Int32 | outputBitDepth | Output bit depth, default is 8-bit. |
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.2 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.0 - 200.6 |
Xamarin.Android | 100.0 - 100.14 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 200.6 |