Namespace Esri.ArcGISRuntime.Symbology
Classes
ClassBreak
A class break object used to categorize a group of values that fall within a range of values. It represents a unique value or combination of values and a matching symbol in a ClassBreaksRenderer.
ClassBreakCollection
A collection of ClassBreaks.
ClassBreaksRenderer
A renderer that classifies numeric data into two or more ranges of values to create a visualization.
CompositeSymbol
Defines a set of symbols that make up a single symbol.
DashGeometricEffect
A
DictionaryRenderer
Renders geoelements using symbols generated from a DictionarySymbolStyle.
DictionarySymbolStyle
A dictionary symbol style object containing symbol primitives and rules for generating symbols from attribute values.
DictionarySymbolStyleConfiguration
Configuration settings for a custom DictionarySymbolStyle.
DistanceCompositeSceneSymbol
Defines a set of symbols and their visible distance range.
DistanceSymbolRange
Defines a minimum and maximum distance for rendering the symbol.
FillSymbol
A fill symbol defines the appearance of features and graphics that are based on polygon geometries such as countries, provinces, or habitats.
FillSymbolLayer
A base class for fill symbol layers.
GeometricEffect
A base class for multilayer symbol geometric effect.
HatchFillSymbolLayer
A class that implements hatch fill symbol layer inside of the geometry attached to a multilayer polygon symbol.
LineSymbol
A base class for line symbols used to symbolize graphics and features (collectively referred to as geoelements) that have polyline geometry.
MarkerSceneSymbol
A base class for 3D marker scene symbols used to display graphics and features (collectively referred to as geoelements) that have points or multipoint geometry.
MarkerSymbol
A base class for marker symbols used to display graphics and features (collectively referred to as geoelements) that have points or multipoint geometry.
MarkerSymbolLayer
A base class for marker symbol layers, representing a symbol layer used to display a marker.
MaterialFillSymbolLayer
A fill used to render 3D volumetric meshes. It can also render the surfaces of 2D polygon geometries in a scene view.
ModelSceneSymbol
Used to display point or multipoint geoelements in a scene using a 3D model.
MultilayerMeshSymbol
A mesh symbol built with a material fill symbol layer to display 3D objects in an SceneView
.
MultilayerPointSymbol
A point symbol built with multiple layers of symbols to display graphics and features that have point or multipoint geometry.
MultilayerPolygonSymbol
A polygon symbol built with multiple layers of symbols to display graphics and features that have polygon geometry.
MultilayerPolylineSymbol
A polyline symbol built with multiple layers of symbols to display graphics and features that have polyline geometry.
MultilayerSymbol
A base class for multilayer symbols. Multilayer symbols are built from multiple layers of symbols, which combine to let you add complex symbols to maps and scenes.
PictureFillSymbol
Uses an image to fill the shape of graphic and feature polygons with a repeating pattern.
PictureFillSymbolLayer
A class that represents polygon geometry filled with an image.
PictureMarkerSymbol
Uses an image to symbolize graphics and features that have point or multipoint geometry.
PictureMarkerSymbolLayer
A struct that implements picture marker symbol layers.
Renderer
A base class for renderers that use a collection of one or more symbols to display features in a Layer or graphics in a GraphicsOverlay.
RendererSceneProperties
Collection of properties for renderers that participate in a Scene.
SceneSymbol
Base class for symbols used in a Scene
SimpleFillSymbol
Creates a simple fill symbol object with default values.
SimpleLineSymbol
Creates a simple line symbol object with default values.
SimpleMarkerSceneSymbol
Uses a 3D marker symbol to symbolize graphics and features that have point or multipoint geometry.
SimpleMarkerSymbol
Uses a color and marker shape to symbolize graphics and features that have point or multipoint geometry.
SimpleRenderer
A simple renderer uses a single Symbol to draw all features and graphics.
SolidFillSymbolLayer
A class that implements solid fill symbol layer.
SolidStrokeSymbolLayer
A class for stroke symbol layers with customized geometric effects. Currently it supports only dash effects. Commonly used in line symbols to describe the appearance of the line, or in polygon symbols as an outline.
StrokeSymbolLayer
A StrokeSymbolLayer represents a symbol layer that, when applied to a polyline geometry, draws a stroke along that geometry. The StrokeSymbolLayer can also control drawing the outline of a polygon geometry.
Symbol
A symbol defines the appearance of features and graphics that are displayed in a GeoView.
SymbolAnchor
Implements the anchor of a symbol layer, including placement mode and x, y anchor values.
SymbolLayer
A base class to represent symbol layers, which are the fundamental components used to build multilayer symbols.
SymbolLayerEdges3D
Defines edges on a symbol layer applicable for rendering 3D geometries.
SymbolReferenceProperties
Symbol properties that changes how symbols behave when attached to a renderer.
SymbolStyle
A symbol style object.
SymbolStyleSearchParameters
Search parameters used to search for symbol primitives in a symbol dictionary.
SymbolStyleSearchResult
A search result object returned by symbol dictionary.
TextSymbol
Defines how text is displayed using characteristics such as font, size, color, and position.
UniqueValue
Represents a unique value or combination of values and a matching symbol in a UniqueValueRenderer.
UniqueValueCollection
A collection of UniqueValues
UniqueValueRenderer
A unique value renderer symbolizes geoelements with a distinct symbol for each unique data value in an attribute.
VectorMarkerSymbolElement
The VectorMarkerSymbolElement represents a component of a vector marker. A single VectorMarkerSymbolElement is a combination of a symbol and a geometry.
VectorMarkerSymbolLayer
The VectorMarkerSymbolLayer represents a marker comprising vector graphics.
Enums
ColorMixMode
Specifies how the color is applied to the underlying geometry color/texture.
ExtrusionMode
The options for handling extrusion values.
FontDecoration
Describes the text decoration to be used when drawing text symbol. The default value is FontDecoration.None.
FontStyle
Describes the font style to be used when drawing text symbol. The default value is FontStyle.Normal.
FontWeight
Describes the font weight to be used when drawing text symbol. The default value is Normal.
HorizontalAlignment
Horizontal alignment of TextSymbol text.
RendererClassificationMethod
The classification method used to generate class breaks.
RendererNormalizationType
Defines the statistical normalization technique used to adjust values measured on different scales to a notionally common scale, often prior to averaging. This enumeration is used by the ClassBreaksRenderer.NormalizationType Property.
RotationType
The RotationType enum controls the origin and direction of rotation given by the rotation expression.
SceneSymbolAnchorPosition
The list of possible scene symbol anchor placements.
SimpleFillSymbolStyle
Uses predefined patterns and colors to symbolize graphics and features that have polygon geometry.
SimpleLineSymbolMarkerPlacement
The list of possible marker placements on a simple line symbol.
SimpleLineSymbolMarkerStyle
The list of possible marker styles to place on a simple line symbol.
SimpleLineSymbolStyle
Uses predefined patterns and colors to symbolize graphics and features that have polyline geometry.
SimpleMarkerSceneSymbolStyle
The list of possible simple marker scene symbol styles.
SimpleMarkerSymbolStyle
Represents the style of a SimpleMarkerSymbol
StrokeSymbolLayerCapStyle
The list of possible cap styles.
StrokeSymbolLayerLineStyle3D
The list of possible 3D line styles.
SymbolAnchorPlacementMode
The list of possible symbol anchor placement modes.
SymbolAngleAlignment
Defines the way the rotation angle is used by the marker symbol
SymbolSizeUnits
A list of possible size units for symbols.
VerticalAlignment
Vertical alignment for TextSymbol text.