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Class: HeatmapRenderer

require(["esri/renderers/HeatmapRenderer"], function(HeatmapRenderer) { /* code goes here */ });

Description

(Added at v3.11)
The HeatmapRenderer renders feature layer point data into a raster visualization that emphasizes areas of higher density or weighted values. This renderer uses a Gaussian Blur technique to average the influence of each point out over the area determined by the blurRadius. A Gaussian blur uses a Gaussian, or Normal, distribution (also called a Bell-curve) to spread value out in vertical and horizontal directions.

The standard normal distribution



This averaging function is applied horizontally and vertically to produce a blurred area of influence instead of a single specific point.



This process is repeated for each point. Each time the calculation is performed, the blurred values are added to the underlying pixels. The results are cumulative, so a pixel that has several points near it will have a higher value than a pixel with a single point in it. This accumulated value is called the intensity of the pixel. This intensity calculation can be further adjusted by using the field property. The values from the specified attribute field are multiplied by the blurred value during the calculations for each point. Through this property, points can be given higher or lower weights depending on the value of their specified attribute.

The unit-less, calculated intensity value is used to assign a color to the pixel. The color ramp specified by the colors option is scaled using the maxPixelIntensity and minPixelIntensity values. Typically, minPixelIntensity will be zero and maxPixelIntensity will be set to an appropriately high value. The default is 100, but that might not be good for your dataset and expected scale over which this renderer will be used. When using a field to weight the points, setting minPixelIntensity above zero might help to visually filter out frequently occurring but low value point clusters. This property will not actually filter the data or modify the calculated intensity value in any way, but rather scale the color ramp such that a higher intensity value is required for a pixel to get a noticeable color. Determining the best values for minPixelIntensity and maxPixelIntensity is an exercise left up to the developer since different types, scales, densities, and distributions of data will require different values for these properties to create a visually pleasing separation of high and low intensity areas that is appropriate for the data and its application.

More information on working with rendering, smart mapping, and using visual variables can be found in the Data Visualization guide topic and the multiple samples referenced within this topic.

Samples

Search for samples that use this class.

Class hierarchy

esri/renderers/Renderer
|_esri/renderers/HeatmapRenderer

Constructors

NameSummary
new HeatmapRenderer(options)Creates a new HeatmapRenderer object from json.

Properties

NameTypeSummary
blurRadiusNumberThe radius (in pixels) of the circle over which the majority of each point's value is spread out.
colorStopsObject[]An array of colorStop objects describing the renderer's color ramp with more specificity than just colors.
Note: Either ratio or value is required.
Objects will have the following properties:.
colorsString[]An array of CSS color strings (#RGB, #RRGGBB, rgb(r,g,b), rgba(r,g,b,a)).
fieldStringThe name of the attribute field used to weight the heatmap points.
maxPixelIntensityNumberThe pixel intensity value which is assigned the final color in the color ramp.
minPixelIntensityNumberThe pixel intensity value which is assigned the initial color in the color ramp.

Methods

NameReturn typeSummary
setBlurRadius(blurRadius)NoneSet the renderer's blur radius.
setColorStops(stops)HeatmapRendererSets the colorStops property and returns the HeatmapRenderer instance to allow method chaining.
setColors(colors)NoneSet the colors used to interpolate the color ramp of the renderer.
setField(field)NoneSet the attribute field that the renderer uses to determine the weight on the heatmap points.
setMaxPixelIntensity(maxPixelIntensity)NoneSet the renderer's maxPixelIntensity.
setMinPixelIntensity(minPixelIntensity)NoneSet the renderer's minPixelIntensity.
toJson()StringReturns the JSON string representation of the renderer's options.
Constructor Details

new HeatmapRenderer(options)

Creates a new HeatmapRenderer object from json.
Parameters:
<Object> options Required A parameterized list of options for constructing a HeatmapRenderer. See options list.
options properties:
<Number> blurRadius Optional The radius (in pixels) of the circle over which the majority of each point's value is spread out. Default: 10
<String[]> colors Required An array of CSS color strings (#RGB, #RRGGBB, rgb(r,g,b), rgba(r,g,b,a)). Requires a minimum of 2 elements and describes the color ramp that the renderer will use.
<String> field Optional The name of the attribute field used to weight the heatmap points.
<Number> maxPixelIntensity Optional The pixel intensity value which is assigned the final color in the color ramp. Values above this number will also be assigned the final color ramp color. Default: 100
<Number> minPixelIntensity Optional The pixel intensity value which is assigned the initial color in the color ramp. Values below this number will also be assigned the initial color ramp color. Default: 0
Sample:
var heatmapRenderer = new HeatmapRenderer({
    colors: ["rgba(0, 0, 255, 0)","rgb(0, 0, 255)","rgb(255, 0, 255)", "rgb(255, 0, 0)"],
    blurRadius: 12,
    maxPixelIntensity: 250,
    minPixelIntensity: 10
});
Property Details

<Number> blurRadius

The radius (in pixels) of the circle over which the majority of each point's value is spread out.
Default value: 10

<Object[]> colorStops

An array of colorStop objects describing the renderer's color ramp with more specificity than just colors.
Note: Either ratio or value is required.
Objects will have the following properties: (Added at v3.12)
Object Specifications:
<colorStops>
<String> color Required A CSS color string, an array of rbga values, or a Color. The color to place at the stop indicated by either a ratio or value. Note: This property is required.
<Number> ratio Required A number between 0-1. Describes what portion along the gradient the colorStop is added. Preferred over the value property, since everything will use the ratio internally. Ratios will be used to create a canvas color gradient and will follow the same rules as CanvasGradient.addColorStops.
<Number> value Required The pixelIntensity value. Describes the pixelIntensity value that the color should be associated with. Just like in colorInfo, using value will ignore maxPixelIntensity and minPixelIntensity properties. It will actually set those properties to maximum and minimum values you set in the colorStops array. The hard values are converted to ratios to create the color gradient that is used in the heatmap calculations. Setting minPixelIntensity or maxPixelIntensity, after setting colorStops with values, removes the hard link between the color ramp and the pixel intensity values that were used to create it.
Sample:
var heatmapRenderer = new HeatmapRenderer({
  blurRadius: 10,
  colorStops: [
      { ratio: 0, color: "rgba(250, 0, 0, 0)" },
      { ratio: 0.6, color: "rgb(250, 0, 0)" },
      { ratio: 0.85, color: "rgb(250, 150, 0)"},
      { ratio: 0.95, color: "rgb(255, 255, 0)"}],
});

<String[]> colors

An array of CSS color strings (#RGB, #RRGGBB, rgb(r,g,b), rgba(r,g,b,a)). Requires a minimum of 2 elements and describes the color ramp that the renderer will use.
Sample:
var colors = ["rgba(0, 0, 255, 0)","rgb(0, 0, 255)","rgb(255, 0, 255)", "rgb(255, 0, 0)"];

<String> field

The name of the attribute field used to weight the heatmap points.

<Number> maxPixelIntensity

The pixel intensity value which is assigned the final color in the color ramp. Values above this number will also be assigned the final color ramp color.

<Number> minPixelIntensity

The pixel intensity value which is assigned the initial color in the color ramp. Values below this number will also be assigned the initial color ramp color.
Method Details

setBlurRadius(blurRadius)

Set the renderer's blur radius.
Parameters:
<Number> blurRadius Required The radius (in pixels) of the circle over which the majority of each points value is spread out over. Default: 10

setColorStops(stops)

Sets the colorStops property and returns the HeatmapRenderer instance to allow method chaining. (Added at v3.12)
Return type: HeatmapRenderer
Parameters:
<Object[]> stops Required An array of colorStop objects describing the renderer's color ramp with more specificity than just colors.
Sample:
heatmapRenderer.setColorStops([
  { ratio: 0, color: "rgba(250, 0, 0, 0)" },
  { ratio: 0.6, color: "rgb(250, 0, 0)" },
  { ratio: 0.85, color: "rgb(250, 150, 0)"},
  { ratio: 0.95, color: "rgb(255, 255, 0)"}]);

setColors(colors)

Set the colors used to interpolate the color ramp of the renderer.
Parameters:
<String[]> colors Required An array of CSS color strings (#RGB, #RRGGBB, rgb(r,g,b), rgba(r,g,b,a)). Requires a minimum of 2 elements and describes the color ramp that the renderer will use.

setField(field)

Set the attribute field that the renderer uses to determine the weight on the heatmap points.
Parameters:
<String> field Required The name of the attribute field used to weight the heatmap points.

setMaxPixelIntensity(maxPixelIntensity)

Set the renderer's maxPixelIntensity.
Parameters:
<Number> maxPixelIntensity Required The pixel intensity value which is assigned the final color in the color ramp. Values above this number will also be assigned the final color ramp color. Default: 100

setMinPixelIntensity(minPixelIntensity)

Set the renderer's minPixelIntensity.
Parameters:
<Number> minPixelIntensity Required The pixel intensity value which is assigned the initial color in the color ramp. Values below this number will also be assigned the initial color ramp color. Default: 0

toJson()

Returns the JSON string representation of the renderer's options.
Return type: String
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