Display projected geometries

Learn how to display geometries in different projections.

A geometry projection transforms the vertices of a geometric shape from one coordinate system (a spatial reference) to another. For example, you can project a geographic coordinate system such as WGS84 (4326) to a projected coordinate system such as World Sinusoidal (54008).

Each projection can maintain one of the following: area, angle, or direction. The projection you use is based on your application's requirements. For example, if you have data centered on the North Pole, the Web Mercator (3857) spatial reference is typically not used as the pole features are not correctly represented by the projection; there is a large area distortion. Instead, you might use the North Pole Gnomonic (102034) spatial reference because it preserves the area around the North Pole.

In this tutorial, you will project GeoJSON features using the projection engine and a spatial reference chosen from the selector. A center point and buffer graphic are also added to the map view.

Prerequisites

There are no prerequisites for this tutorial.

Steps

Create a new pen

  1. Go to CodePen to create a new pen for your mapping application.

Add HTML elements

  1. In CodePen > HTML, add HTML and CSS to create a page with viewDivand wkid elements. The viewDiv is the element displays the map and its CSS resets any browser settings so it can consume the full width and height of the browser. The wkid options will be Web Mercator and WGS84. Create <script> and <link> tags to reference the CSS and JS library.

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    <html>
      <head>
        <meta charset="utf-8" />
        <meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
        <title>Display projected geometries</title>
        <style>
          html,
          body,
          #viewDiv {
            padding: 0;
            margin: 0;
            height: 100%;
            width: 100%;
            background-color: #ffffff;
          }
          #wkid {
            position: absolute;
            top: 15px;
            right: 15px;
            width: 220px;
            font-family: "Avenir Next";
            font-size: 1em;
          }
        </style>
        <link rel="stylesheet" href="https://js.arcgis.com/4.30/esri/themes/light/main.css" />
        <script src="https://js.arcgis.com/4.30"></script>
    
      </head>
      <body>
        <div id="viewDiv"></div>
        <select id="wkid" class="esri-widget esri-select">
    
          <option value="3857" disabled>Select a projection</option>
          <optgroup label="Equidistant (maintain length)">
            <option value="4326" selected>WGS84 (GCS) -> pseudo Plate Carrée (Cylindrical)</option>
    
          </optgroup>
    
          <optgroup label="Compromise (distort all)">
            <option value="3857">Web Mercator Auxiliary Sphere (Cylindrical)</option>
    
          </optgroup>
        </select>
      </body>
    </html>

Add modules

  1. In the require statement, add the modules.

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        <script>
          require([
    
            "esri/views/MapView",
            "esri/Map",
            "esri/request",
            "esri/geometry/SpatialReference",
            "esri/Graphic",
            "esri/geometry/Point",
            "esri/geometry/Polyline",
            "esri/layers/GeoJSONLayer",
            "esri/geometry/geometryEngine",
            "esri/geometry/projection",
          ], (
            MapView,
            Map,
            esriRequest,
            SpatialReference,
            Graphic,
            Point,
            Polyline,
            GeoJSONLayer,
            geometryEngine,
            projection
          ) => {
    
          });
        </script>
    
    Expand

Set global variables and styles

Set the global variables needed to switch between spatial references and to recreate the view. The polygon and point styles will style the buffer created in a later step.

  1. Create spatialReference and view variables that will be used when switching between spatial references. Set the coordinates variable with the coordinates div to display the projected x/y of the center point on the map.

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            "esri/views/MapView",
            "esri/Map",
            "esri/request",
            "esri/geometry/SpatialReference",
            "esri/Graphic",
            "esri/geometry/Point",
            "esri/geometry/Polyline",
            "esri/layers/GeoJSONLayer",
            "esri/geometry/geometryEngine",
            "esri/geometry/projection",
          ], (
            MapView,
            Map,
            esriRequest,
            SpatialReference,
            Graphic,
            Point,
            Polyline,
            GeoJSONLayer,
            geometryEngine,
            projection
          ) => {
    
            let spatialReference;
            let view;
    
    
    Expand
  2. Set polygon and point styling that will display when a point is buffered on the map.

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            "esri/views/MapView",
            "esri/Map",
            "esri/request",
            "esri/geometry/SpatialReference",
            "esri/Graphic",
            "esri/geometry/Point",
            "esri/geometry/Polyline",
            "esri/layers/GeoJSONLayer",
            "esri/geometry/geometryEngine",
            "esri/geometry/projection",
          ], (
            MapView,
            Map,
            esriRequest,
            SpatialReference,
            Graphic,
            Point,
            Polyline,
            GeoJSONLayer,
            geometryEngine,
            projection
          ) => {
    
            let spatialReference;
            let view;
    
            const polySym = {
              type: "simple-fill", // autocasts as new SimpleFillSymbol()
              color: [150, 130, 220, 0.85],
              outline: {
                color: "gray",
                width: 0.5,
              },
            };
    
            const pointSym = {
              type: "simple-marker", // autocasts as new SimpleMarkerSymbol()
              color: "red",
              outline: {
                color: "white",
                width: 0.5,
              },
              size: 5,
            };
    
    Expand

Add a GeoJSON layer

To access the GeoJSONLayer class, you create a layer based on GeoJSON data. GeoJSON features are in the WGS84 geographic coordinate system. Once added to the map, the features are automatically projected to the match the spatial reference in the map view. To visualize the extent of the world for each spatial reference, a boundary graphic is displayed.

  1. Create a boundary graphic. Set the outline property of the symbol to create a gray dash line. Set the geometry type to the extent and the spatialReference property to WGS84.

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            const pointSym = {
              type: "simple-marker", // autocasts as new SimpleMarkerSymbol()
              color: "red",
              outline: {
                color: "white",
                width: 0.5,
              },
              size: 5,
            };
    
            const projectionBoundary = {
              symbol: {
                type: "simple-fill",
                color: null,
                outline: {
                  width: 0.5,
                  color: [50, 50, 50, 0.75],
                  style: "dash",
                },
              },
              geometry: {
                type: "extent",
                xmin: -180,
                xmax: 180,
                ymin: -90,
                ymax: 90,
                spatialReference: SpatialReference.WGS84,
              },
            };
    
    Expand
  2. Create a countriesGeoJson element that instantiates the GeoJSONLayer class. Set the renderer to add a purple outline around the countries.

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            const projectionBoundary = {
              symbol: {
                type: "simple-fill",
                color: null,
                outline: {
                  width: 0.5,
                  color: [50, 50, 50, 0.75],
                  style: "dash",
                },
              },
              geometry: {
                type: "extent",
                xmin: -180,
                xmax: 180,
                ymin: -90,
                ymax: 90,
                spatialReference: SpatialReference.WGS84,
              },
            };
    
            const countriesGeoJson = new GeoJSONLayer({
              url: "https://services3.arcgis.com/GVgbJbqm8hXASVYi/ArcGIS/rest/services/World_Countries_(Generalized)/FeatureServer/0/query?where=1%3D1&outFields=*&f=geojson",
              copyright: "Esri",
              spatialReference: {
                wkid: 4326,
              },
              renderer: {
                type: "simple",
                symbol: {
                  type: "simple-fill",
                  color: [255, 255, 255, 1],
                  outline: {
                    width: 0.5,
                    color: [100, 70, 170, 0.75],
                  },
                },
              },
            });
    
    
    Expand
  3. Add the countriesGeoJson layer to the map.

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            const countriesGeoJson = new GeoJSONLayer({
              url: "https://services3.arcgis.com/GVgbJbqm8hXASVYi/ArcGIS/rest/services/World_Countries_(Generalized)/FeatureServer/0/query?where=1%3D1&outFields=*&f=geojson",
              copyright: "Esri",
              spatialReference: {
                wkid: 4326,
              },
              renderer: {
                type: "simple",
                symbol: {
                  type: "simple-fill",
                  color: [255, 255, 255, 1],
                  outline: {
                    width: 0.5,
                    color: [100, 70, 170, 0.75],
                  },
                },
              },
            });
    
            const map = new Map({
              layers: [countriesGeoJson],
            });
    
    Expand

Set the spatial reference

The default spatial reference for a GeoJSON layer is WGS84 (4326). Use the selector to switch between WGS84 and Web Mercator (3857).

  1. Create a getSpatialReference function that will return an instance of the SpatialReference class based on the wkid that chosen from the selector.

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            const map = new Map({
              layers: [countriesGeoJson],
            });
    
            function getSpatialReference(wkid) {
              return new SpatialReference({
                wkid: wkid,
              });
            }
    
    Expand
  2. Assign the wkidSelect variable to the wkid HTML element. Set the spatialReference to the value of the wkid from the selector by calling the getSpatialReference function.

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            const map = new Map({
              layers: [countriesGeoJson],
            });
    
            const wkidSelect = document.getElementById("wkid");
            spatialReference = getSpatialReference(wkidSelect.value);
    
    
    Expand
  3. Add an event listener to register a change based on the event.target.value in the selector.

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            const wkidSelect = document.getElementById("wkid");
            spatialReference = getSpatialReference(wkidSelect.value);
    
            wkidSelect.addEventListener("change", (event) => {
              spatialReference = getSpatialReference(event.target.value);
    
            });
    
    Expand

Switch between coordinate systems

Each time you select a new spatial reference, the view needs to be destroyed and recreated. Create a function that will reproject the view based on the chosen spatial reference.

  1. Create a center point that will focus the view each time it reprojects. Set the latitude to 30 and longitude to -10. Set the spatialReference to 4326 (WGS84).

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            wkidSelect.addEventListener("change", (event) => {
              spatialReference = getSpatialReference(event.target.value);
    
            });
    
            let center = new Point({
              latitude: 30,
              longitude: -10,
              spatialReference: {
                wkid: 4326,
              },
            });
    
    Expand
  2. Create a createViewWithSpatialReference function.

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            let center = new Point({
              latitude: 30,
              longitude: -10,
              spatialReference: {
                wkid: 4326,
              },
            });
    
            function createViewWithSpatialReference(){
    
            }
    
    Expand
  3. Add a conditional statement that will call the destroy() method if there is a view present.

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            function createViewWithSpatialReference(){
    
              if (view) {
                view.map = null;
                view.destroy();
              }
    
            }
    
    Expand
  4. Set the view with a new instance of the MapView class. Set the map and spatialReference properties with the map and the chosen spatialReference. Set the center property with the center point.

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            function createViewWithSpatialReference(){
    
              if (view) {
                view.map = null;
                view.destroy();
              }
    
              view = new MapView({
                container: "viewDiv",
                map: map,
                spatialReference: spatialReference,
                center: center, //Need to use projection engine
                scale: 150000000,
              });
    
            }
    
    Expand
  5. Add the projectionBoundary and the wkidSelect elements to the view UI

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              view = new MapView({
                container: "viewDiv",
                map: map,
                spatialReference: spatialReference,
                center: center, //Need to use projection engine
                scale: 150000000,
              });
    
              view.graphics.add(projectionBoundary);
              view.ui.add(wkidSelect, "top-right");
    
    Expand
  6. Call the createViewWithSpatialReference method to display the GeoJSON layer when the application loads.

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            let center = new Point({
              latitude: 30,
              longitude: -10,
              spatialReference: {
                wkid: 4326,
              },
            });
    
            createViewWithSpatialReference();
    
    Expand
  7. Update the event listener to reproject the GeoJSON layer by calling the createViewWithSpatialReference function based on a new spatial reference.

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            wkidSelect.addEventListener("change", (event) => {
              spatialReference = getSpatialReference(event.target.value);
    
              createViewWithSpatialReference();
    
            });
    
    Expand
  8. Run the app. Switch between WGS84 and Web Mercator to ensure that the view is recreated each time.

Add more spatial references

There are many spatial references from which you can choose depending on the needs of your application. For a complete list of supported WKID's, visit Using spatial references.

  1. Go to the projected coordinate system listings in the REST API documentation to find WKIDs of interest.

  2. Update the selector to add other projected coordinate systems like:

    • World Eckert VI (54010)
    • World Sinusoidal (54008)
    • World Fuller (54050)
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          <option value="3857" disabled>Select a projection</option>
          <optgroup label="Equidistant (maintain length)">
            <option value="4326" selected>WGS84 (GCS) -> pseudo Plate Carrée (Cylindrical)</option>
    
            <option value="54028">World Cassini (Cylindrical)</option>
            <option value="54027">World Equidistant conic (Conic)</option>
    
          </optgroup>
    
          <optgroup label="Conformal (maintain angles)">
            <option value="54026">World Stereographic (Azimuthal)</option>
          </optgroup>
          <optgroup label="Equal-area (maintain area)">
            <option value="54010">World Eckert VI (Pseudocylindrical)</option>
            <option value="54008">World Sinusoidal (Pseudocylindrical)</option>
          </optgroup>
          <optgroup label="Gnomonic (distances)">
            <option value="102034">North Pole Gnomonic (Azimuthal)</option>
          </optgroup>
    
          <optgroup label="Compromise (distort all)">
            <option value="3857">Web Mercator Auxiliary Sphere (Cylindrical)</option>
    
            <option value="54016">World Gall Stereographic (Cylindrical)</option>
            <option value="54042">World Winkel Tripel (Pseudoazimuthal)</option>
            <option value="54050">World Fuller / Dymaxion map (Polyhedral)</option>
    
    Expand
  3. Run the application and switch between the new coordinate systems.

  4. Check the console. There will be an error that says: "#center" "incompatible spatialReference {"wkid":4326} with view's spatialReference {"wkid": "THE_SELECTED_WKID"}".

Re-project the center point

You can switch between WGS84 and Web Mercator because the geodetic coordinates of Web Mercator are defined by the WGS84 datum. The application failed when you switch between other projected coordinate systems because the coordinates of the center point, [30, -10], are not projected to the specified output spatial reference. By default, the view automatically projects geometries on the fly to match the spatial reference of the map. However, because the center point is not added as a graphic to the view, you need to use the projection engine to transform the coordinates based on what you choose from the selector.

  1. Update the createViewWithSpatialReference function to be asynchronous so that it awaits for the projection engine to load the engine's dependencies.

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            let center = new Point({
              latitude: 30,
              longitude: -10,
              spatialReference: {
                wkid: 4326,
              },
            });
    
            createViewWithSpatialReference();
    
    
            async function createViewWithSpatialReference() {
    
              await projection.load();
    
              if (view) {
                view.map = null;
                view.destroy();
              }
    
              view = new MapView({
                container: "viewDiv",
                map: map,
                spatialReference: spatialReference,
                center: center, //Need to use projection engine
                scale: 150000000,
              });
    
              view.graphics.add(projectionBoundary);
              view.ui.add(wkidSelect, "top-right");
    
            }
    
    Expand
  2. Call the project method on the center point based on the spatialReference chosen from the selector.

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            async function createViewWithSpatialReference() {
    
              await projection.load();
    
              center = projection.project(center, spatialReference);
    
    Expand
  3. Re-run the app and choose different spatial references from the selector. The app will work because the center point coordinates are projected with each selection.

View projected coordinates

To visualize the effect of the reprojected center point, add it as a graphic to the view and display its x/y coordinates from a new spatial reference.

  1. Create a displayCoordinates function with a point parameter. Define a popupTemplate to display the wkid, x, and y coordinates of the point. Set the dockOptions and visibleElements to prevent a user from closing the popup.

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            function getSpatialReference(wkid) {
              return new SpatialReference({
                wkid: wkid,
              });
            }
    
            function displayCoordinates(point) {
    
              const popupTemplate = {
                title: `WKID: ${point.spatialReference.wkid}`,
                content: `<b>X:</b> ${point.x.toFixed(5)} | <b>Y:</b> ${point.y.toFixed(
                  5
                )}`,
                overwriteActions: true,
              };
              view.popup.dockOptions = {
                buttonEnabled: false,
              };
              view.popup.visibleElements = {
                closeButton: false,
                featureNavigation: false,
              };
    
            }
    
    
    Expand
  2. Create a graphic. Set the geometry with the point and the popupTemplate with the popupTemplate defined in the previous step. Add the graphic to the view and call the open method to display the popup when the application loads.

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            function displayCoordinates(point) {
    
              const popupTemplate = {
                title: `WKID: ${point.spatialReference.wkid}`,
                content: `<b>X:</b> ${point.x.toFixed(5)} | <b>Y:</b> ${point.y.toFixed(
                  5
                )}`,
                overwriteActions: true,
              };
              view.popup.dockOptions = {
                buttonEnabled: false,
              };
              view.popup.visibleElements = {
                closeButton: false,
                featureNavigation: false,
              };
    
              const graphic = new Graphic({
                geometry: point,
                popupTemplate: popupTemplate,
              });
              view.graphics.add(graphic);
              view.openPopup({
                features: [graphic],
              });
    
            }
    
    
    Expand
  3. Update the createViewWithSpatialReference function. Call the displayCoordinates function with the center point as its parameter when the view loads.

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              view = new MapView({
                container: "viewDiv",
                map: map,
                spatialReference: spatialReference,
                center: center, //Need to use projection engine
                scale: 150000000,
              });
    
              view.graphics.add(projectionBoundary);
              view.ui.add(wkidSelect, "top-right");
    
              view.when(() => {
                displayCoordinates(center);
              });
    
    
    Expand
  4. Run the app. Switch between spatial references to view the projected coordinates of the center point.

View the effects of a projection

Each projection maintains the accuracy of one dimension, but creates inaccuracies in another. For example, you might be able to maintain area but not distance. To view the effects each spatial reference has on a circular shape, create a geodesic buffer where you move the mouse. The geodesicBuffer method only works in WGS84 (4326) and Web Mercator (3857) spatial references. To view the buffer in another spatial reference, you need to reproject the point first to either 4326 or 3857 and then call the geodesicBuffer method.

  1. Create a bufferPoint function that takes the point and the view as its parameters. If the point is in another spatial reference, then call the projection module and transform the coordinates into 4326 to create the buffer. If there is no point, then return.

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            function displayCoordinates(point) {
    
              const popupTemplate = {
                title: `WKID: ${point.spatialReference.wkid}`,
                content: `<b>X:</b> ${point.x.toFixed(5)} | <b>Y:</b> ${point.y.toFixed(
                  5
                )}`,
                overwriteActions: true,
              };
              view.popup.dockOptions = {
                buttonEnabled: false,
              };
              view.popup.visibleElements = {
                closeButton: false,
                featureNavigation: false,
              };
    
              const graphic = new Graphic({
                geometry: point,
                popupTemplate: popupTemplate,
              });
              view.graphics.add(graphic);
              view.openPopup({
                features: [graphic],
              });
    
            }
    
            function bufferPoint(point) {
              if ([3857, 4326].indexOf(point.spatialReference.wkid) === -1) {
                point = projection.project(point, getSpatialReference(4326));
                if (!point) {
                  return;
                }
              }
    
            }
    
    Expand
  2. Create a buffer element that calls the geodesicBuffer method on the point. It will buffer the point with a radius of 1000 kilometers.

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            function bufferPoint(point) {
              if ([3857, 4326].indexOf(point.spatialReference.wkid) === -1) {
                point = projection.project(point, getSpatialReference(4326));
                if (!point) {
                  return;
                }
              }
    
              const buffer = geometryEngine.geodesicBuffer(point, 1000, "kilometers");
    
            }
    
    Expand
  3. Remove existing graphics from the view except for the map projection boundary and center point graphics.

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              if (point && buffer) {
    
                // Avoid removing the map projection boundary
                view.graphics.removeMany([
                  view.graphics.getItemAt(2),
                  view.graphics.getItemAt(3),
                ]);
    
              }
    
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  4. Create a bufferGraphic that takes the buffer as its geometry and the polySym for its symbol styling. Add the bufferGraphic, along with the point, created from moving the mouse, and its pointSym styling to the view.

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              if (point && buffer) {
    
                // Avoid removing the map projection boundary
                view.graphics.removeMany([
                  view.graphics.getItemAt(2),
                  view.graphics.getItemAt(3),
                ]);
    
                const bufferGraphic = {
                  geometry: buffer,
                  symbol: polySym,
                };
                view.graphics.addMany([
                  bufferGraphic,
                  {
                    geometry: point,
                    symbol: pointSym,
                  },
                ]);
    
              }
    
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  5. Create a createBuffer function that takes the event and view as its parameters. Define a point based on thex and y coordinates from the event. If there is a point, call the bufferPoint function.

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              const graphic = new Graphic({
                geometry: point,
                popupTemplate: popupTemplate,
              });
              view.graphics.add(graphic);
              view.openPopup({
                features: [graphic],
              });
    
            }
    
            function createBuffer(event) {
              let point = view.toMap({
                x: event.x,
                y: event.y,
              });
              if (point) {
                bufferPoint(point);
              }
            }
    
    Expand
  6. Create an event handler that will buffer a point based on the movement of the mouse.

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              view = new MapView({
                container: "viewDiv",
                map: map,
                spatialReference: spatialReference,
                center: center, //Need to use projection engine
                scale: 150000000,
              });
    
              view.graphics.add(projectionBoundary);
              view.ui.add(wkidSelect, "top-right");
    
              view.when(() => {
                displayCoordinates(center);
              });
    
              view.on("pointer-move", (event) => {
                createBuffer(event);
              });
    
    Expand

Run the app

In CodePen, run your code to display the map.

When you run the app, you will see the center point and its coordinates. The features in the GeoJSON layer, as well as the geometries of the center point and buffer, are reprojected when you choose a new spatial reference. Move the mouse around the map to view the distortion for each spatial reference.

What's next?

Learn how to use additional API features and ArcGIS services in these tutorials:

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