Class HillshadeRenderer
A hillshade renderer uses a grayscale representation of a 3D surface to help visualize the raster data in a RasterLayer.
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Esri.ArcGISRuntime.Rasters
Assembly: Esri.ArcGISRuntime.dll
Syntax
public class HillshadeRenderer : RasterRenderer
Remarks
A hillshade (also known as shaded relief) is a grayscale representation of a 3D surface, with the sun's relative position taken into account for shading the image. The Altitude and Azimuth properties specify the light's position.
Constructors
Name | Description |
---|---|
HillshadeRenderer(Double, Double, Double, SlopeType, Double, Double, Int32) | Initializes a new instance of the HillshadeRenderer class. |
Properties
Name | Description |
---|---|
Altitude | Gets the altitude angle in degrees. |
Azimuth | Gets the azimuth angle in degrees. |
OutputBitDepth | Gets the output bit depth (pixel depth) of a raster cell. |
PixelSizeFactor | Gets the pixel size factor. |
PixelSizePower | Gets the pixel size power. |
SlopeType | Gets the manner in which slope is calculated. |
Zfactor | Gets the Z factor. |
See Also
Applies to
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.0 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.0 - 200.6 |
Xamarin.Android | 100.0 - 100.15 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 200.6 |